Gen 3 ZapWak

Gengar (M) @ Leftovers
Trait: Levitate
EVs: 216 Atk / 180 Spd / 114 SAtk
Hasty Nature (+Spd, -Def)
- Focus Punch
- Ice Punch
- Substitute
- Thunderbolt

McIceGar, etc. Thinking of HP Grass/Fire Punch somewhere in there too. Don't really know, he's good for absorbing Returns and Explosions and stuff I guess, and I don't really use any other kinds of leads.

Slowbro (M) @ Leftovers
Trait: Oblivious
EVs: 244 HP / 68 Def / 20 Spd / 106 SAtk / 72 SDef
Bold Nature (+Def, -Atk)
- Calm Mind
- Fire Blast
- Ice Beam
- Surf

No clue. Fire Blast is fun for like, Celebi and Meta though.

Magneton @ Miracle Seed
Trait: Magnet Pull
EVs: 60 HP / 180 Spd / 252 SAtk / 16 SDef
Modest Nature (+SAtk, -Atk)
- Hidden Power [Grass]
- Substitute
- Thunder Wave
- Thunderbolt

Spreads para, traps Skarm, and beats up Pert.

Snorlax (M) @ Leftovers
Trait: Thick Fat
EVs: 140 HP / 76 Atk / 136 Def / 20 Spd / 136 SDef
Adamant Nature (+Atk, -SAtk)
- Body Slam
- Earthquake
- Selfdestruct
- Shadow Ball

Random special wall and explodes for fun. Might go Curse or Focus Punch over Earthquack.

Zapdos @ Lansat Berry
Trait: Pressure
EVs: 76 HP / 240 Spd / 192 SAtk
Modest Nature (+SAtk, -Atk)
- Agility
- Baton Pass
- Substitute
- Thunderbolt

One of the best passers, etc. Felt like going without HP for a change.

Marowak (M) @ Thick Club
Trait: Rock Head
EVs: 4 HP / 252 Atk / 252 Spd /
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Hidden Power [Rock]
- Sing
- Swords Dance

SingWak. Let's just say it's a 55% chance to instantly win the game.


So yeah, help me out here.
 
curselax wrecks you, to beat you basically have to boom it, or switch on the rest to SD up with maro. Neither is that great of a counter.

Just use double edge over sing, with +2 atk and +2 spd, only a few pokemon can even survive the hits anyway.

To help against cune i would give zap max hp, and a bunch of sdef evs so it isnt down after a +1 ice beam(or close).

please take mircale seed from magneton, just no, no, and no. Especially with sub use lefties.

Another big problem i see is how if ttar switches in somehow, you dont have a good counter for it. Your best choice is wak or slowbro. Slowbro gets destroyed by HP bug/crunch, while wak doesnt exactly like 400 atk focus punches in its face. Just watch out for that.

im not to sure about this team, it seems like alot of sweepers can just sweep it rather easily. Hell i didnt even mention heracross, him too, yes definately watch out for him.
 

Umby

I'm gonna bury you in the ground~
is a Contributor Alumnus
If you're up for something different in an idea, you can try what I used a while ago in Jolteon/Zapdos + Mawile (Swords Dance/Taunt/Counter/Baton Pass). You can basically spread the EVs so that Mawile gets around 380 Spd after an Agility pass, and bulk up its defenses. Countering unSTABed Earthquakes are fun.
 
I don't really have anything solid yet. I'm just trying out ZapWakMag, and then I put a couple bulky pokes and a lead.

I'm thinking Celebi or Vaporeon in there somewhere, for 101 HP sub passing and stuff. Mawile sounds like fun too though.

Oh, and I'll probably replace Slowbro for Ludicolo and then maybe try HP Fire on Magneton.
 
He's right IMO all walls need a way of healing.

Maybe Fire Punch on Marowak for grass.
This is Advance, not DP. Fire Punch is based on Special Attack, not Attack. And besides, it gets Flamethrower and Fire Blast.
 

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