BH Zygarde-C [QC 3/3] [GP 2/2]

Ren

i swore lips were made for lies
is a Top Tiering Contributor Alumnusis a Contributor Alumnus
[OVERVIEW]
Zygarde-C's excellent HP and Defense stats along with an excellent defensive typing allow it to function as a physical wall that checks threats such as Regigigas, Gyarados, and Primal Groudon. Due to its good mixed bulk, almost any defensive set on Zygarde-C is considered viable, and its low Speed allows it to go last against offensive threats and grant momentum to the player if it chooses to pivot. Also, its special bulk, while not as impressive as its physical bulk, is sufficient to check mixed attackers, though Zygarde-C will still have difficulty switching into them. Unfortunately, Zygarde-C's great presence in the metagame and its crippling 4x weakness to Ice mean that most of the Pokemon it traditionally checks now carry coverage for it, such as Primal Groudon and Mega Mewtwo X. Also, Zygarde-C is weak to Fairy and Dragon, two already very common offensive types, and it cannot take on strong mixed attackers or strong specially oriented Pokemon, such as Mega Rayquaza, Primal Kyogre, and Mega Mewtwo Y. Because of all of this, Zygarde-C faces competition from Giratina as a defensive Dragon-type, which has an arguably better defensive typing that lets it switch into Shedinja, check defensive variants of Primal Kyogre, and check Fighting-types such as Mega Mewtwo X better thanks to an immunity to Close Combat. In addition to this, Giratina lacks a crippling 4x weakness to Ice and has better Special Defense. However, Zygarde-C's lower speed, higher physical bulk, and neutrality to Dark- and Ghost-type attacks give it a niche over Giratina, as these traits let it check Pokemon such as Mega Tyranitar and Mega Gyarados while also avoiding taking large amounts of damage from common utility moves such as Knock Off and Spectral Thief.

[SET]
name: Poison Heal
move 1: Core Enforcer / Worry Seed
move 2: Spectral Thief / Topsy-Turvy / Haze / Thousand Waves
move 3: U-turn / Defog / Spiky Shield
move 4: Shore Up / Wish
item: Toxic Orb
ability: Poison Heal
nature: Relaxed
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
ivs: 0 Spe

[SET COMMENTS]
Moves
========

Core Enforcer allows Zygarde-C to deal a decent amount of damage to most Pokemon due to its STAB bonus and respectable Base Power and also has the benefit of suppressing opposing abilities. Worry Seed can be used to remove abilities on slower Pokemon and Fairy-types, such as Mega Audino, Mega Gyarados, and Xerneas. In addition, it is able to replace Normalize Mega Gengar's ability even after it uses Entrainment. However, Zygarde-C is very slow and will not check Fairy-types anyway, so it prefers Core Enforcer. Spectral Thief is used to steal boosts from Pokemon that use setup, such as Primal Groudon and Mega Tyranitar. Topsy-Turvy is an alternative to Spectral Thief to check setup sweepers because even though it doesn't deal any damage, it has more PP, which is useful for PP stalling foes, and it allows Zygarde-C to check Normal-type sweepers like Regigigas and Arceus. Haze bypasses Magic Bounce setup, as well as having the most PP out of any setup-removing attack. However, Magic Bounce setup is relatively uncommon, so Spectral Thief or Topsy-Turvy is preferred.Thousand Waves traps foes that Zygarde-C checks, such as Regigigas, Primal Groudon, and Mega Tyranitar, pressures Steel-types such as Registeel as a respectable Base Power move boosted by STAB, and can be used to help gain momentum.

U-turn allows Zygarde-C to gain momentum against faster foes by bringing in either more powerful wallbreakers or an Imposter user, which can be used to scout the foe's set. Defog removes entry hazards for teammates, letting them come in more safely. Spiky Shield can be used to help Zygarde-C activate its Toxic Orb and scout for coverage and Choice-locked moves; additionally, when Spiky Shield is used in tandem with Wish, it grants Zygarde-C a guaranteed form of recovery. Shore Up gives Zygarde-C the longevity it needs in order to consistently check the Pokemon it wishes to. Due to Zygarde-C's large HP stat, Wish can be used over Shore Up to trade access to instant recovery for the ability to heal teammates immensely. Volt Switch can be used exclusively with Thousand Waves in order to prevent Imposter Pokemon from coming in freely on Zygarde-C while still giving Zygarde-C the ability to pivot in some cases. However, using Volt Switch means Zygarde-C cannot pivot on opposing Ground-types such as Primal Groudon, Mega Steelix, and opposing Zygarde-C.

Set Details
========

A Relaxed nature maximizes Zygarde's physical bulk and, in conjunction with 0 Speed IVs and EVs, minimizes its Speed. This is incredibly important because going last is often beneficial, letting Zygarde-C remove as many abilities as possible with Core Enforcer, steal the stat boosts of slow Pokemon, and grant more momentum to the team with U-turn. A Toxic Orb in conjunction with Poison Heal grants Zygarde reliable passive recovery, healing 12% per turn. In addition, being poisoned allows Zygarde-C to come in on moves that inflict status conditions such as Spore, Poison Fang, Glare, and Will-O-Wisp. It can also come in on Knock Off.

Usage Tips
========

Play Zygarde-C carefully. While its bulk is great, its weaknesses are common, and it may be left unable to check Pokemon such as Regigigas and Mega Tyranitar later on in the battle. Pokemon that may lure in Zygarde and hit it with coverage include Mega Blaziken, Mega Mewtwo X, and Primal Groudon. If you're running Topsy-Turvy, be wary of Taunt and Magic Bounce users, as both hinder Zygarde-C's ability to effectively operate as a physical wall. Don't use Wish liberally early on in the game, as the recovery on offensive Pokemon can be crucial later on in the game. Rely on Poison Heal for recovery and only use Wish when you are required to. While passing Wishes to defensive Pokemon isn't a bad idea, Zygarde-C enjoys passing Wishes to offensive Pokemon in order to keep them healthy throughout the course of the battle. This also lets you play your offensive Pokemon more aggressively, allowing you to switch them into entry hazards more often. Whenever Zygarde-C is against a Pokemon faster than it that cannot OHKO it, you may pivot to another Pokemon for momentum. If you predict setup, however, you may use Spectral Thief, Topsy-Turvy, or Haze.

Team Options
========

Imposter can be very useful for scouting surprise coverage that may hit Zygarde-C. Steel-types such as Registeel, Celesteela, and Ferrothorn can be useful for checking -ate Pokemon that may give Zygarde-C trouble while also checking Ice-, Fairy-, and Dragon-type attacks. In return, Zygarde-C can come in on most Fire-type attacks, which Steel-types cannot take. Strong wallbreakers such as Mega Mewtwo X, Mega Gyarados, and Primal Groudon can be used to break the opposing team while being Imposter-proofed by Zygarde-C. Zygarde-C can also use its low Speed to bring the offensive Pokemon of choice in safely as well as provide Wish support. Special walls such as Ho-Oh, RegenVest Mega Gyarados, and Fur Coat Chansey can take on specially biased offensive threats that give Zygarde-C trouble such as Mega Mewtwo Y, Mega Diancie, and Primal Kyogre. Finally, Mega Rayquaza checks such as Diancie and Celesteela can also be very useful, as most variants of Mega Rayquaza give Zygarde-C trouble.

[SET]
name: Physical Setup Check
move 1: Shore Up
move 2: Core Enforcer / Entrainment / Stealth Rock / Defog
move 3: Topsy-Turvy / Spectral Thief / Haze
move 4: U-turn / Thousand Waves
item: Safety Goggles / Leftovers / Rocky Helmet / Groundium Z
ability: Fur Coat / Unaware
nature: Relaxed
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
ivs: 0 Spe

[SET COMMENTS]
Moves
========

Shore Up grants Zygarde-C reliable recovery, allowing it to stay healthy throughout the battle. Core Enforcer gives Zygarde-C a consistent option to deal damage while also temporarily suppressing the ability of any faster Pokemon. This allows it to discourage Regigigas, Mega Mewtwo X, and other Pokemon that don't beat Zygarde-C from staying in on it by removing abilities such as Contrary and Poison Heal. Entrainment can be used to remove abilities from Fairy-types and Normalize Mega Gengar, but it is generally not preferred, as Zygarde-C cannot take on most Fairy-types in the metagame anyway. Stealth Rock can be used to set entry hazards to help your other Pokemon wallbreak and sweep. However, the opportunity cost of running it over a move that removes abilities is high, and the risk that it is reflected is high considering common Magic Bounce Pokemon such as Mega Audino enjoy switching into Zygarde-C. Defog can be used to remove entry hazards for opposing teammates. However, again, Zygarde-C prefers having a move that removes abilities, as it can deal with the Pokemon it wishes to check better than if it were running Defog.

Topsy-Turvy can be used to reverse the stat boosts of Pokemon, allowing Zygarde-C to take on opposing setup Pokemon such as Primal Groudon and Mega Tyranitar. Spectral Thief can be used on in order to steal stat boosts, potentially stealing defensive stat boosts as well, making Zygarde-C even bulkier. However, it cannot take on Normal-type setup sweepers such as Regigigas and Arceus well. Thousand Waves prevents most Pokemon from switching, letting Zygarde-C trap Imposter Pokemon and other Pokemon it wishes to check while also granting momentum if it traps a Pokemon it wishes to switch out against. U-turn can be used to attain momentum on foes, but it comes with the consequence of Zygarde-C not being self-Imposter proof as well as foregoing the utility of Thousand Waves. In addition, without Thousand Waves, Regigigas can put Zygarde-C to sleep and switch out, which can be dangerous in the long run.

Set Details
========

Fur Coat allows Zygarde-C to blanket check physical attackers such as Mega Tyranitar, Mega Blaziken, and Mega Gyarados. Alternatively, Unaware allows it to blanket check setup sweepers such as Regigigas, Primal Groudon, and Arceus. Safety Goggles blocks Spore, allowing Zygarde-C to switch in on Pokemon it checks such as Regigigas and Mega Tyranitar without being discouraged by sleep. Leftovers can also be used, as it grants passive recovery, while Rocky Helmet can be used to attain chip damage on contact attacks. However, Zygarde-C prefers the Spore immunity. Groundium Z can provide a one-time nuke as well as a way to check Normalize Mega Gengar, as the Z-Move is unaffected by Entrainment + Normalize. However, it can be hard to justify Groundium Z over the other item options, and Zygarde-C is also an unreliable Mega Gengar check, as it can only use Tectonic Rage once, and Judgment hurts even if Zygarde-C is running Unaware. A Relaxed nature in conjunction with 0 Speed EVs and IVs lets Zygarde-C fully handle setup Pokemon it wishes to check.

Usage Tips
========

Make sure to scout for Ice-type coverage on Pokemon before switching in Zygarde-C. While its bulk is great, you should always check to see if Pokemon it checks, such as Regigigas, Primal Groudon, and Mega Blaziken, are currently alive before trying to take advantage of its great bulk to check other threats. When using Stealth Rock, be sure to scout for Magic Bounce on Pokemon such as Mega Audino before using it.

Team Options
========

Imposter Pokemon such as Chansey can be used to scout for coverage that may threaten Zygarde-C. Pokemon that check -ate users such as Flash Fire Steel-types and Soundproof Mega Slowbro are appreciated, as Zygarde-C cannot take them on. Most physical wallbreakers pair well with Zygarde-C, as it Imposter-proofs them while they can break the opposing team. Primal Groudon can be used as a setup sweeper that is also Imposter-proofed by Zygarde-C. RegenVest Primal Kyogre is appreciated as a teammate, as it takes on the special Pokemon that Zygarde-C cannot take on. Magic Bounce Pokemon such as Mega Audino and Cresselia can Imposter-proof Zygarde-C due to their low Speed, great bulk, and typing. They can also take on threats Zygarde-C cannot handle, such as Xerneas and Mega Mewtwo Y.

[STRATEGY COMMENTS]
Other Options
=============

On the Poison Heal set, Will-O-Wisp can be used to check physical threats better and scout for Magic Bounce. However, fitting it in can be difficult. Haze can also be used for the high PP, but Zygarde-C generally prefers the other two anti-setup moves because they punish setup, while Haze merely resets a situation that can otherwise be taken advantage of. A RegenVest set with U-turn, Spectral Thief, Core Enforcer, and Metal Burst can be used to take on special Pokemon better. However, this leaves Zygarde-C without a recovery option it can use while staying in, and most specially offensive Pokemon handle RegenVest Zygarde-C easily enough anyway. Zygarde-C can use a Prankster set with Haze, Recover, Destiny Bond, and Core Enforcer to handle setup sweepers better and gain more opportunities to recover health, as other sets generally have to take a hit before recovering health. A Soundproof set with Anchor Shot, Shore Up, Perish Song, and Parting Shot can be used to check -ate users, trap Imposter users, and trap and use Perish Song on Pokemon which cannot KO it. However, Zygarde-C can no longer reliably check the Pokemon it wishes to on its main sets, which is a large tradeoff. Alternatively, use Anchor Shot, Core Enforcer, Strength Sap, and Shore Up in order to more reliably handle -ate users. However, in matchups where the opponent is not using an -ate Pokemon, you may sorely miss the utility another set offers. In addition, Pokemon Zygarde-C checks can pivot out on it with this set, and it can't put in as much work once the opponent has successfully scouted the set. Magic Bounce can be run over Fur Coat or Unaware in order to take on support Pokemon better as well as bounce back utility moves on offensive Pokemon such as Spore, Leech Seed, and Will-O-Wisp. However, Magic Bounce Zygarde-C isn't able to reliably check most of the offensive Pokemon Zygarde-C typically can. An offensive Poison Heal set with Shift Gear, Thousand Arrows, Knock Off, and Will-O-Wisp can be used to take advantage of Zygarde-C's great bulk, good offensive typing, and decent Attack stat. However, Zygarde-C is outclassed by Mega Garchomp in this role as well as by almost every other Poison Heal sweeper due to their greater offenses, so a defensive role is preferred.

Checks and Counters
===================

**-ate users**: Kyurem-B and Mega Diancie can both easily beat Zygarde-C with their STAB Boomburst attacks. However, they must be wary of Soundproof or RegenVest variants, as both sets either negate or survive Boomburst. Soundproof sets can retaliate with a trapping move, while RegenVest sets can KO with Metal Burst.

**Ice-type Coverage**: Surprise Ice-type coverage can OHKO Zygarde-C and can open up a weakness to Pokemon Zygarde-C was meant to check, making it important to scout for Ice-type coverage before switching Zygarde-C into offensive foes. Pokemon that may use Ice-type coverage and lure in and KO Zygarde-C include Avalanche Regigigas, Ice Hammer Mega Blaziken, and Refrigerate Mega Mewtwo X.

**Dragon-types**: Dragon-types such as Zekrom, Mega Rayquaza, and Giratina can do plenty of damage to Zygarde-C with their STAB moves. However, they must be wary of RegenVest variants, as these can 2HKO or OHKO them with Metal Burst.

**Special Wallbreakers**: As most special wallbreakers carry Dragon-, Fairy-, or Ice-type coverage on all their sets, they often force Zygarde-C out due to its weaknesses and average special bulk.

**Fairy-types**: Mega Diancie, Xerneas, and Mega Audino all force Zygarde-C out reliably, as it generally cannot do anything to them.

[CREDITS]
- Written by: [[GL Volkner, 330455]]
- Quality checked by: [[Funbot28, 255984], [ScarfWynaut, 221682], [Gurpreet Patel (Sent you a Friend Request), 233142]]
- Grammar checked by: [[Electrolyte, 148071], [The Dutch Plumberjack, 232216]]
 
Last edited:

Funbot28

Banned deucer.
[OVERVIEW]

  • Zygarde-C has excellent physical bulk due to its HP stat in conjunction with its defensive stats, allowing it to take almost any neutral hit well.
  • Its special bulk, while not as impressive as its physical bulk, is sufficient enough to check mixed attackers that lack coverage for it once.
  • It has a good defensive typing, giving it a resistance to the common Fire-type, the less common Poison-type and an immunity to the reasonably common Electric-type.
  • Its typing in conjunction with its bulk allows it to check Pokemon such as Regigigas, Red Orb Groudon, Mega Tyranitar and Mega Gyarados.
  • Zygarde-C's sheer bulk along with its typing makes almost any defensive set on it viable.
  • Its slow speed allows it to go last in a turn against offensive threats and grant momentum to the player if it chooses to pivot.
  • Zygarde-C's high HP and low speed allows it to function as one of the only effective users of Wish in the tier. Woudnt mention this in overview as only a few sets actually run Wish
  • Zygarde-C's weaknesses are extremely common offensive types. Specifically mention the severe weakness to Ice and mention which types (aka Dragon and Fairy)
  • It cannot take on strong mixed attackers or strong specially oriented Pokemon, such as Mega Rayquaza, Primal Kyogre and Mega Mewtwo Y.
  • Most of the Pokemon Zygarde-C wants to check carry coverage for it, such as Primal Groudon and Mega Mewtwo X.
  • Zygarde-C faces competition from Giratina as a defensive Dragon-type, however it has a niche with its lower speed and better physical bulk

[SET]
name: Poison Heal
move 1: Core Enforcer / Worry Seed
move 2: Spectral Thief / Topsy-Turvy / Haze / Thousand Waves
move 3: U-turn / Volt Switch / Defog / Spiky Shield
move 4: Shore Up / Wish
item: Toxic Orb
ability: Poison Heal
nature: Relaxed
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
ivs: 0 Spe

[SET COMMENTS]
Moves
========

  • Core Enforcer allows Zygarde-C to deal damage to Pokemon as well as remove abilities that may give Zygarde-C a difficult time. Abilities Zygarde-C wishes to remove include Aerilate on Mega Rayquaza, Poison Heal on Giratina and Poison Heal on Regigigas.
  • Worry Seed can be used to remove abilities on slower Pokemon and Fairy-types, such as Mega Audino, Mega Gyarados and Xerneas. However, Zygarde-C is very slow and will not check Fairy-types anyways, so it prefers Core Enforcer. Also mention how it can still hit Gar through Entrainment as well
  • Spectral Thief is used to steal boosts from Pokemon that use setup, such as Primal Groudon, Mega Tyranitar and the like.
  • Topsy-Turvy functions as another option to check setup Pokemon, as it allows Zygarde-C to neuter Normal-type Pokemon that run setup such as Regigigas and Arceus. Topsy-Turvy also has more PP than Spectral Thief, making it more useful in PP stalling scenarios. However mention how it can be taunted / blocked by Mbounce
  • Haze bypasses Magic Bounce setup, as well as having the most PP out of any setup removing attack. However, Magic Bounce setup is relatively uncommon so Spectral Thief or Topsy-Turvy is preferred.
  • Thousand Waves can be used in order to trap the Pokemon that Zygarde-C checks such as? as well as granting your side momentum if Zygarde-C traps a Pokemon it cannot check, as that Pokemon is then forced to stay in. Thousand Waves can also make Zygarde-C self-Imposterproof if it is also running Volt Switch. You mention this later on so no need to have it here as well
  • U-turn allows Zygarde-C to gain momentum on every faster foe, allowing Zygarde-C to bring in more powerful wallbreakers or Imposter to scout a set.
  • Volt Switch has the same use as U-turn, but it does not allow Zygarde-C to gain momentum on opposing Ground-types. However, in conjunction with Thousand Waves, it can make Zygarde-C self-Imposterproof. Volt Switch should be used exclusively with Thousand Waves.
  • Defog allows Zygarde-C to remove hazards for teammates, letting them come in more safely.
  • Spiky Shield helps Zygarde-C scout for coverage on Pokemon it wishes to check. In conjunction with Wish, it also gives Zygarde-C guaranteed recovery.
  • Shore Up gives Zygarde-C the longevity it needs in order to consistently check the Pokemon it wishes to.
  • Wish trades the instant recovery Shore Up gives for the ability to heal teammates by a massive amount. Due to Zygarde-C's massive HP stat, its Wish will generally heal its teammates for an incredible amount.
  • Will-O-Wisp can be used as Zygarde-C is poisoned most of the time, so a bounced Will-O-Wisp will not burn it. However, fitting Will-O-Wisp on the set can be difficult. Mention how the use of WoW lets it specifically check physical threats better as a result as well.

Set Details
========

  • A Relaxed nature maximizes Zygarde's physical bulk while lowering its speed.
  • 0 Speed IVs and EVs alongside a Relaxed nature let Zygarde-C remove as many abilities as possible with Core Enforcer as well as invert the stat boosts of slower Pokemon. It also makes Zygarde-C go last as often as possible, which is helpful with U-turn as it grants momentum to the team.
  • A Toxic Orb in conjunction with Poison Heal grants Zygarde reliable passive recovery in sizable increments, healing 12% per turn. In addition, being Poisoned allows Zygarde-C to come in on moves that inflict status conditions such as Spore, Poison Fang, Glare, and Will-O-Wisp. alongside Koff after being poisoned

Usage Tips
========

  • Play Zygarde-C carefully. While its bulk is great, its weaknesses are common and if a Pokemon uses coverage for it, it may leave Zygarde-C unable to check Pokemon such as Regigigas and Mega Tyranitar later on in the battle. give some example of some lures such as Refridg MMX and Ice Hammer Mega Blaze
  • Don't use Wish early on in the game, as the recovery can be crucial later on in the game. what do you mean by this? should Zyg not be passing to its teammates early on to conserve the wishes for itself?
  • While passing Wishes to defensive Pokemon isn't a bad idea, Zygarde-C enjoys passing Wishes to offensive Pokemon in order to keep them healthy throughout the course of the battle.
  • Points on when to pivot / use utility options such as Topsy, Spectral, and Haze

Team Options
========

  • Imposter can be very useful for scouting surprise coverage that may lure Zygarde-C.
  • Steel-types such as Registeel, Celesteela and Ferrothorn can be useful for checking -ate Pokemon that may give Zygarde-C trouble. Also mention how they can generally check Ice, Fairy, and Dragon moves used against Zyg, while Zyg can come in on Fire moves in return
  • Strong wallbreakers such as Mega Mewtwo X, Mega Gyarados and Primal Groudon can be used to break the opposing team while being Imposterproofed by Zygarde-C. Also mention how zyg can provide slow pivoting for them alongside passing Wish recovery.
  • Special walls such as Ho-Oh, RegenVest Mega Gyarados and Fur Coat Chansey can take on specially biased offensive threats that give Zygarde-C trouble such as MMY, POgre, and MDiancie.
  • Mega Rayquaza checks such as Diancie and Celesteela can be very useful as most variants of Mega Rayquaza give Zygarde-C trouble.

[SET]
name: Physical Setup Check
move 1: Shore Up
move 2: Core Enforcer / Entrainment / Stealth Rock / Defog
move 3: Topsy-Turvy / Spectral Thief / Haze
move 4: Thousand Waves / U-turn
item: Safety Goggles / Leftovers
ability: Fur Coat / Unaware
nature: Relaxed
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
ivs: 0 Spe

[SET COMMENTS]
Moves
========

  • Shore Up grants Zygarde-C reliable recovery, allowing it to stay healthy throughout the battle.
  • Core Enforcer gives Zygarde-C a consistent option to deal damage while also removing the ability of any faster Pokemon. This allows it to discourage Poison Heal Regigigas, Mega Mewtwo X and other Pokemon that don't beat Zygarde-C from staying in on it. you can mention other abilities like Contrary and -ate here as well
  • Entrainment can be used to remove abilities from Fairies. However, it is generally not preferred as Zygarde-C cannot take on most fairies in the metagame anyways. it can be used to neutralize abilities in general though against threats using PH, Adapt, and Tinted Lens.
  • Stealth Rock can be used to set entry hazards in order to help your other Pokemon wallbreak and sweep. However, the opportunity cost in running it over a move that removes abilities is high, and common Magic Bounce Pokemon such as Mega Audino enjoy switching into Zygarde-C.
  • Defog can be used to remove hazards for opposing teammates. However, again Zygarde-C prefers having a move that removes abilities as it can deal with the Pokemon it wishes to check better than if it were running Defog.
  • Topsy-Turvy can be used on the Fur Coat set to reverse the stat boosts of Pokemon, allowing it to overall take on opposing Pokemon better.
  • Spectral Thief can be used on the Unaware set in order to steal stat boosts from Pokemon, potentially stealing defensive stat boosts as well in order to take on other Pokemon better. Mention how it disables it from taking on Normal-type setup however
  • Haze can be used for the high PP, but Zygarde-C generally prefers the other two anti setup moves due to them overall complimenting the set of choice.
  • Thousand Waves lets Zygarde-C trap the Pokemon it wishes to check while also granting momentum if it traps a Pokemon it does not wish to check. Zygarde-C can also trap Imposter Pokemon with Thousand Waves.
  • U-turn can be used to attain momentum on foes. However, it comes with the consequence of Zygarde-C not being self-Imposterproof as well as Zygarde-C's checks being able to freely switch out of it. But uturn allows Zyg to switch out of its checks so I am not sure I am following the last bit?

Set Details
========

  • Fur Coat allows it to blanket check physical attackers such as Mega Tyranitar, Mega Blaziken and Mega Gyarados.
  • Unaware over Fur Coat allows it to blanket check setup sweepers better, such as Regigigas, Primal Groudon and Arceus.
  • Safety Goggles allows Zygarde-C to block Spore, allowing it to switch in on Pokemon it checks such as Regigigas and Mega Tyranitar without being discouraged by Spore.
  • Leftovers grants passive recovery.
  • Mention of Rocky Helmet and Groundium Z
  • A Relaxed nature in conjunction with 0 Speed EVs and 0 Speed IVs lets Zygarde-C fully handle setup Pokemon it wishes to check.

Usage Tips
========

  • Make sure to scout for Ice-type coverage on Pokemon before switching Zygarde-C on them.
  • Don't try to check Pokemon with Zygarde-C that it cannot. While its bulk is great, you should always check to see if Pokemon it checks are currently alive before trying to take advantage of its great bulk. Examples?
  • When using Stealth Rock, be sure to scout for Magic Bounce on Pokemon such as Mega Audino before using it.

Team Options
========

  • Imposter Pokemon such as Chansey can be used in order to scout for coverage that may threaten Zygarde-C.
  • -ate checks such as Flash Fire Steels and Soundproof Mega Slowbro are appreciated as Zygarde-C cannot take on -ates.
  • Mega Beedrill can be used as Zygarde-C Imposterproofs it while it also revenge kills Mega Mewtwo Y and Mega Mewtwo X. You can expand this to most physical wallbreakers due to how fat Zyg is
  • Primal Groudon can be used as a partner to have a setup sweeper while also being Imposterproofed by Zygarde-C.
  • RegenVest Primal Kyogre is appreciated as a teammate, as it takes on the special Pokemon that Zygarde-C cannot take on as well.
  • Stuff like Mbounce Mdino and Celesteela can also be mentioned as Improofs

[STRATEGY COMMENTS]
Other Options
=============

  • A RegenVest set with U-turn, Spectral Thief, Core Enforcer and Metal Burst can be used in order to take on special Pokemon better. However, this leaves Zygarde-C without a recovery option it can click while staying in, and most specially offensive Pokemon handle RegenVest Zygarde-C easily enough anyway.
  • A Soundproof set with Anchor Shot, Shore Up, Core Enforcer and Defog can be used to check -ate users. However, Zygarde-C can no longer reliably check the Pokemon it wishes to on its main sets, which is a large trade off. Set should be Anchor / Psong / Recovery / Pshot
  • A Magic Bounce set with the same moves as the Fur Coat or Unaware sets can be run on Zygarde-C in order to take on support Pokemon better as well as bounce back utility moves on offensive Pokemon such as Spore, Leech Seed and Will-O-Wisp. However, a Magic Bounce Zygarde-C isn't able to reliably check most of the offensive Pokemon Zygarde-C wishes to.
  • An Intimidate set with Thousand Waves, Shore Up, Core Enforcer and a filler move can be run in order to switch into Kartana lacking Ice-type coverage and Adaptability Mega Mewtwo X lacking Ice-type coverage. However, Fur Coat is preferred as the boost is constant on Zygarde-C, whereas with Intimidate the Pokemon Zygarde-C wishes to switch into can just switch out as the debuff is on the Pokemon Zygarde-C is checking.
  • Mention of offensive Shift Gear PH Set

Checks and Counters
===================

**-ate users**: Kyurem-Black and Mega Diancie can both easily beat Zygarde-C with their STAB Boomburst attacks. However, they must be wary of Soundproof or RegenVest, as RegenVest can KO with Metal Burst.

**Ice-type Coverage**: Surprise Ice-type coverage can OHKO Zygarde-C and can open up a weakness to Pokemon Zygarde-C was meant to check, making it important to scout for Ice-type coverage before switching Zygarde-C into the Pokemon. Relevant examples?

**Dragon-types**: Dragon-types such as Zekrom, Mega Rayquaza and Giratina can do plenty of damage to Zygarde-C with their Dragon-type STAB moves. However, they must be wary of RegenVest as Zygarde-C can 2HKO or OHKO with Metal Burst.

**Mega Mewtwo Y**: As Mega Mewtwo Y carries Fairy- or Ice-type coverage on all its sets, Mega Mewtwo Y consistently checks Zygarde-C. It must be wary of RegenVest, however. Expand to special wallbreakers in general

Point on Fairy types
Good job, stamping away QC 1/3
QC-Funbot28-small.gif
 
I think that offensive Poison heal Zygarde-C is not outclassed by Mega Garchomp because Zygarde-C has enough bulk to comfortably live Fakespeed from mega Diancie and enough speed to outspeed and kill with Thousand Arrows at +1. I would never think of using Mega Garchomp in that role, as it's simply all-around better as a wallbreaker. It's still only worth a mention in Other Options though, because it takes at least 40% from any STAB Core Enforcer, and is sill forced out by special wallbreakers that it can't KO like Mega Mewtwo-Y which threatens the ice Beam KO.

In regards to the AV set it isn't nearly as bad as you make it out to be. It's bulky enough to live even supereffective STAB special attacks that aren't ice type, such as Mega Diancie's Boomburst (it takes about 75%), which can let you easily KO it back with metal Burst. And due to it great physical bulk, you probably will be able to find a way to get it in to regenerate its health. Unfortunately it really suffers if there are spikes on the field so a reliable spinner/defogger is preferred.
 
[overview]
way too verbose man, you can probably condence the first five or so points into two quite easily. conveying info succinctly in these is important.
concerning giratina, mention why giratina has an edge over zygarde. so far you've mentioned things its worse at which to an uninformed reader might suggest zygarde is just better.

[set]
remove volt switch & thousand waves from the set proper. since u recommended the two should only be used together, u dont want people to pick one and not the other. u can just talk about those in the moves bit

[moves]
u can discuss volt switch & thousand waves together instead of separately now
"..as well as granting your side momentum if Zygarde-C traps a Pokemon it cannot check, as that Pokemon is then forced to stay in." not how it works. in fact the opponent can gain momentum if they have u-turn.

"Spectral Thief is used to steal boosts from Pokemon that use setup, such as Primal Groudon, Mega Tyranitar and the like." say that regi will be a lot tougher to fight if this is ur only method to stop set up

"Spiky Shield helps Zygarde-C scout for coverage on Pokemon it wishes to check. In conjunction with Wish, it also gives Zygarde-C guaranteed recovery." also helps activate the item

[usage tips]
"Pokemon which may have coverage to lure in Zygarde include Mega Blaziken, Refrigerate Mega Mewtwo X and Fleur Cannon Primal Groudon." i feel like this sentence would make more sense if u just say the name of the pokemon. "fleur cannon primal groudon can have coverage to beat zygarde" sounds weird

"While passing Wishes to defensive Pokemon isn't a bad idea, Zygarde-C enjoys passing Wishes to offensive Pokemon in order to keep them healthy throughout the course of the battle." expand on this a little. say that this allows u to play a little more recklessly with recover-less offensive mons and how zygardes bulk gives it a lot of opportunities to come in and pass wishes

mention not using thousand waves all the time, could be used as a surprise to catch imposter trying to scout / anything else
mention how its dangerous to switch it in hard on a pokemon that could use knock off or spore (examples) before its orb activates. mention how after it does, zygarde can switch into said moves freely

[set]
put u-turn before thousand waves

[moves]
"Spectral Thief can be used on the Unaware set.." why just unaware
"Topsy-Turvy can be used on the Fur Coat set.." ^
"..allowing it to overall take on opposing Pokemon better." topsy turvy makes it so that others cant set up on the otherwise passive zygarde. be a little more specific

[set details]
"Groundium Z can provide a one-time nuke as well as a way to check Normalize Mega Gengar, as the Z move is unaffected by Normalize. However, it can be hard to justify Groundium Z over the other item options." mention how there are also more consistent and reliable checks out there

2/3
 

Ren

i swore lips were made for lies
is a Top Tiering Contributor Alumnusis a Contributor Alumnus
[overview]
way too verbose man, you can probably condence the first five or so points into two quite easily. conveying info succinctly in these is important.
concerning giratina, mention why giratina has an edge over zygarde. so far you've mentioned things its worse at which to an uninformed reader might suggest zygarde is just better.

[set]
remove volt switch & thousand waves from the set proper. since u recommended the two should only be used together, u dont want people to pick one and not the other. u can just talk about those in the moves bit

[moves]
u can discuss volt switch & thousand waves together instead of separately now
"..as well as granting your side momentum if Zygarde-C traps a Pokemon it cannot check, as that Pokemon is then forced to stay in." not how it works. in fact the opponent can gain momentum if they have u-turn.

"Spectral Thief is used to steal boosts from Pokemon that use setup, such as Primal Groudon, Mega Tyranitar and the like." say that regi will be a lot tougher to fight if this is ur only method to stop set up

"Spiky Shield helps Zygarde-C scout for coverage on Pokemon it wishes to check. In conjunction with Wish, it also gives Zygarde-C guaranteed recovery." also helps activate the item

[usage tips]
"Pokemon which may have coverage to lure in Zygarde include Mega Blaziken, Refrigerate Mega Mewtwo X and Fleur Cannon Primal Groudon." i feel like this sentence would make more sense if u just say the name of the pokemon. "fleur cannon primal groudon can have coverage to beat zygarde" sounds weird

"While passing Wishes to defensive Pokemon isn't a bad idea, Zygarde-C enjoys passing Wishes to offensive Pokemon in order to keep them healthy throughout the course of the battle." expand on this a little. say that this allows u to play a little more recklessly with recover-less offensive mons and how zygardes bulk gives it a lot of opportunities to come in and pass wishes

mention not using thousand waves all the time, could be used as a surprise to catch imposter trying to scout / anything else
mention how its dangerous to switch it in hard on a pokemon that could use knock off or spore (examples) before its orb activates. mention how after it does, zygarde can switch into said moves freely

[set]
put u-turn before thousand waves

[moves]
"Spectral Thief can be used on the Unaware set.." why just unaware
"Topsy-Turvy can be used on the Fur Coat set.." ^
"..allowing it to overall take on opposing Pokemon better." topsy turvy makes it so that others cant set up on the otherwise passive zygarde. be a little more specific

[set details]
"Groundium Z can provide a one-time nuke as well as a way to check Normalize Mega Gengar, as the Z move is unaffected by Normalize. However, it can be hard to justify Groundium Z over the other item options." mention how there are also more consistent and reliable checks out there

2/3
implemented and written up, ready for qc 3/3
 

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus
amqc
Its special bulk, while not as impressive as its physical bulk, is sufficient enough to check mixed attackers that lack coverage for it once.
it can check mixed attackers without coverage more than once if you recover on their switch, just say that it can't switch in easily
Zygarde-C also faces competition from Giratina as a defensive Dragon-type, as Giratina has an arguably better defensive typing, a lack of a 4x weakness to Ice, and better Special Defense. However, its lower speed and higher physical bulk give it a niche over Giratina.
specify giratina's "arguably better" defensive typing here. it can switch into shed's endeavor, resists ogre's revdance, is immune to mmx cc, and carries a useful uturn resistance. also worth noting are the advantages zyg has over gira typing wise: it's not weak to dark or ghost, so it doesn't lose to offensive ph ttar/gyara or get chipped hard by spectral.
Core Enforcer allows Zygarde-C to deal damage to Pokemon
it's worth mentioning that zyg actually does a decent amount of damage with core thanks to its high power and stab. frailer mons like bee and scept can't just switch in for free
Thousand Waves can be used in order to trap the Pokemon that Zygarde-C checks, such as Regigigas, Primal Groudon and Mega Tyranitar as well as trapping the target if it isn't a Flying- or Ghost-type, which can potentially grant momentum.
also specify waves's surprisingly high power here, its good offensive typing helps zygarde pressure stuff like registeel which can really mess up your opponent's momentum
Spiky Shield helps Zygarde-C scout for coverage on Pokemon it wishes to check. In conjunction with Wish, it also gives Zygarde-C guaranteed recovery. It can also help Zygarde-C in activating its Toxic Orb
mention how you can see what move choiced attackers lock themselves into, this is really useful against stuff like cb mmx and specs ray
It can be wise to not use Thousand Waves often, as revealing Thousand Waves can deter the opponent from switching their Imposter Pokemon in
this set loses to every imposter except scarf because they can lose the speed tie and remove ph. take this sentence out
Topsy-Turvy functions as another option to check setup Pokemon, as it allows Zygarde-C to neuter Normal-type Pokemon that run setup such as Regigigas and Arceus. Topsy-Turvy also has more PP than Spectral Thief, making it more useful in PP stalling scenarios.
topsy also inverts boosts unlike spectral which can be really cool for stuff like contrary/smash/others because they have to spend an extra turn getting back to +0. it doesn't deal damage though which can suck

Haze can be used for the high PP, but Zygarde-C generally prefers the other two anti setup moves due to them overall complimenting the set of choice.
say how they complement the set better. spectral and topsy actually hinder opposing boosters while haze just does resets the situation which can be bad on a set lacking prank
Rocky Helmet can be used to attain chip damage on contact attacks. However, Zygarde-C prefers the Spore immunity or the passive recovery. Groundium Z can provide a one-time nuke as well as a way to check Normalize Mega Gengar, as the Z move is unaffected by Normalize.
slash these as items on the set
there are also more reliable Mega Gengar checks such as Yveltal.
instead of saying that there are better normalize gar checks, say that zyg is itself a bad normalize gar check because a) z waves is one time so they can switch and b) judgment does a lot to zyg even if he's unaware. zyg should never be your only gar answer.
However, it comes with the consequence of Zygarde-C not being self-Imposterproof as well as Zygarde-C being unable to trap its checks.
mention why not being able to trap mons it checks is bad. taking them out of the game early means you don't need to preserve zyg as much later on so you can play less carefully. also ph regi being able to sleep you and switch out is super dangerous and unaware will definitely lose to it in the long run.
Make sure to scout for Ice-type coverage on Pokemon before switching Zygarde-C on them.
i mean if you can do this it's good, but i'd much rather go hard zyg on blaziken then switch in imposter and take 60 from v-create. this point definitely applies a lot more for unaware than for fc because fc takes a lot less from physical ice moves. probably change to like "don't mindlessly switch zyg into these pokemon if it's needed for something else" or something along those lines
Don't try to check Pokemon with Zygarde-C that it cannot.
remove this, it's self explanatory and unnecessary
A Soundproof set with Anchor Shot, Shore Up, Perish Song and Parting Shot can be used to check -ate users, trap Imposter as well as trap and use Perish Song on Pokemon which cannot kill it.
also mention that mons can pivot out on it which is really bad for its wallbreaking abilities, this zyg isn't going to put in much work once they know his set.

soundproof without perish trap (anchor/core/shore/sap for diancie espeed or something) should also be mentioned i think because perish trap is super gimmicky and core allows you to apply more pressure vs pivot heavy teams and also beat ph regi.

prank zyg is a solid option because it's a lot easier to find opportunities to recover compared to other sets and no shell smash users carry coverage for it. set is haze/recover/sap or dbond/core or uturn.
**-ate users**: Kyurem-Black and Mega Diancie can both easily beat Zygarde-C with their STAB Boomburst attacks. However, they must be wary of Soundproof or RegenVest, as RegenVest can KO with Metal Burst.
specify that soundproof and regenvest are dangerous specifically because they can negate or live boomburst.
However, Zygarde-C has various sets which Fairy-types should be wary of.
what sets?? i get that diancie loses to soundproof anchor but literally what zyg beats ph xern

2.5/3 or something idk
 

Ren

i swore lips were made for lies
is a Top Tiering Contributor Alumnusis a Contributor Alumnus
amqc

it can check mixed attackers without coverage more than once if you recover on their switch, just say that it can't switch in easily

specify giratina's "arguably better" defensive typing here. it can switch into shed's endeavor, resists ogre's revdance, is immune to mmx cc, and carries a useful uturn resistance. also worth noting are the advantages zyg has over gira typing wise: it's not weak to dark or ghost, so it doesn't lose to offensive ph ttar/gyara or get chipped hard by spectral.

it's worth mentioning that zyg actually does a decent amount of damage with core thanks to its high power and stab. frailer mons like bee and scept can't just switch in for free

also specify waves's surprisingly high power here, its good offensive typing helps zygarde pressure stuff like registeel which can really mess up your opponent's momentum

mention how you can see what move choiced attackers lock themselves into, this is really useful against stuff like cb mmx and specs ray

this set loses to every imposter except scarf because they can lose the speed tie and remove ph. take this sentence out

topsy also inverts boosts unlike spectral which can be really cool for stuff like contrary/smash/others because they have to spend an extra turn getting back to +0. it doesn't deal damage though which can suck

say how they complement the set better. spectral and topsy actually hinder opposing boosters while haze just does resets the situation which can be bad on a set lacking prank

slash these as items on the set

instead of saying that there are better normalize gar checks, say that zyg is itself a bad normalize gar check because a) z waves is one time so they can switch and b) judgment does a lot to zyg even if he's unaware. zyg should never be your only gar answer.

mention why not being able to trap mons it checks is bad. taking them out of the game early means you don't need to preserve zyg as much later on so you can play less carefully. also ph regi being able to sleep you and switch out is super dangerous and unaware will definitely lose to it in the long run.

i mean if you can do this it's good, but i'd much rather go hard zyg on blaziken then switch in imposter and take 60 from v-create. this point definitely applies a lot more for unaware than for fc because fc takes a lot less from physical ice moves. probably change to like "don't mindlessly switch zyg into these pokemon if it's needed for something else" or something along those lines

remove this, it's self explanatory and unnecessary

also mention that mons can pivot out on it which is really bad for its wallbreaking abilities, this zyg isn't going to put in much work once they know his set.

soundproof without perish trap (anchor/core/shore/sap for diancie espeed or something) should also be mentioned i think because perish trap is super gimmicky and core allows you to apply more pressure vs pivot heavy teams and also beat ph regi.

prank zyg is a solid option because it's a lot easier to find opportunities to recover compared to other sets and no shell smash users carry coverage for it. set is haze/recover/sap or dbond/core or uturn.

specify that soundproof and regenvest are dangerous specifically because they can negate or live boomburst.

what sets?? i get that diancie loses to soundproof anchor but literally what zyg beats ph xern

2.5/3 or something idk
implemented, ready for gp
 

Electrolyte

Wouldn't Wanna Know
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
what's good

add remove (comments)

[OVERVIEW]
(overview needs a lot of work / reorganization)
Zygarde-C's excellent HP and Defense stats along with an excellent defensive typing allow it to function as a physical wall in the metagame that checks threats such as Regigigas, Gyarados,(add oxford comma) and Primal Groudon. Its special bulk, while not as impressive as its physical bulk, is sufficient enough to check mixed attackers, but Zygarde-C will have difficulty switching into them. (because this is a qualification, this goes after all strengths are mentioned) Due to its good mixed bulk, almost any defensive set on Zygarde-C is considered viable,(add comma) and its Its slow speed allows it to go last in a turn against offensive threats and grant momentum to the player if it chooses to pivot. Also, its special bulk, while not as impressive as its physical bulk, is sufficient enough to check mixed attackers, but Zygarde-C will still have difficulty switching into them. Unfortunately, Zygarde-C's presence in the metagame and its crippling 4x weakness to Ice has made it so that most of the Pokemon it traditionally checks now carry coverage for it, such as Primal Groudon and Mega Mewtwo X. (this line belongs here because it lets you transition to talking about Zyg-c's weaknesses.) Also, Zygarde-C's is weak to Fairy and Dragon, two already very common offensive types,(add comma) and it It also has a crippling 4x weakness to Ice, which is common coverage on many offensive Pokemon due to Zygarde-C's presence in the metagame. It cannot take on strong mixed attackers or strong specially-(add hyphen)oriented Pokemon, such as Mega Rayquaza, Primal Kyogre and Mega Mewtwo Y.
(No need for two paragraphs - join them here)
Unfortunately, Zygarde-C's presence in the metagame has made it so that most of the Pokemon it wants to check carry coverage for it, such as Primal Groudon and Mega Mewtwo X.
(see above) Because of all of this, Zygarde-C also faces competition from Giratina as a defensive Dragon-type, as Giratina has an arguably better defensive typing due to its ability to that lets it switch into Shedinja, check defensive variants of Primal Kyogre,(add comma) and has have an immunity to Close Combat which lets it check Fighting-types such as Mega Mewtwo X better. In addition to this, Giratina lacks a crippling 4x weakness to Ice and has better Special Defense. However, Zygarde-C's lower speed, higher physical bulk,(add oxford comma) and neutrality to Dark- and Ghost-type attacks give it a niche over Giratina as these traits let it check Pokemon such as Mega Tyranitar and Mega Gyarados while also avoiding taking large amounts of damage from common utility moves such as Knock Off and Spectral Thief.

[SET]
name: Poison Heal
move 1: Core Enforcer / Worry Seed
move 2: Spectral Thief / Topsy-Turvy / Haze / Thousand Waves
move 3: U-turn / Defog / Spiky Shield
move 4: Shore Up / Wish
item: Toxic Orb
ability: Poison Heal
nature: Relaxed
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
ivs: 0 Spe

[SET COMMENTS]
Moves
========

Core Enforcer allows Zygarde-C to deal a decent amount of damage to most Pokemon due to its STAB bonus and respectable BP, Base Power, while also having the benefit of removing any abilities that may give Zygarde-C a difficult time such as Aerilate and Poison Heal. suppressing opposing abilities. Worry Seed can be used to remove abilities on slower Pokemon and Fairy-types, such as Mega Audino, Mega Gyarados,(add comma) and Xerneas. In addition, it is able to replace Normalize Mega Gengar's ability even after Mega Gengar it uses Entrainment on Zygarde-C.
However, Zygarde-C is very slow and will not check Fairy-types anyways, so it prefers Core Enforcer. Spectral Thief is used to steal boosts from Pokemon that use setup, such as Primal Groudon, Mega Tyranitar,(add comma) and the like. Topsy-Turvy is an alternative to Spectral Thief to check setup sweepers because even though it doesn't deal any damage, it has more PP, which is useful for PP stalling foes, and it allows Zygarde-C to check Normal-type sweepers like Regigigas and Arceus as well. Haze bypasses Magic Bounce setup, as well as having the most PP out of any setup(-add hyphen)removing attack. However, Magic Bounce setup is relatively uncommon so Spectral Thief or Topsy-Turvy is preferred.

Thousand Waves can be used to trap traps foes that Zygarde-C checks, such as Regigigas, Primal Groudon, and Mega Tyranitar, pressures Steel-types such as Registeel as a respectable Base Power move boosted by STAB, and it can also be used to help gain momentum; additionally, Thousand Waves has respectable Base Power and is boosted by STAB, which allows Zygarde-C to pressure Steel-types such as Registeel. U-turn allows Zygarde-C to gain momentum against faster foes by bringing in either more powerful wallbreakers or an Imposter user, which can be used to scout the foe's set. Defog allows Zygarde-C to removes entry hazards for teammates, letting them come in more safely. Spiky Shield can be used to help Zygarde-C activate its Toxic Orb, and it helps Zygarde-C scouts for both coverage and choice-locked moves; on the Pokemon it checks and the move that a Choice item user locks itself into; additionally, when Spiky Shield is used in tandem with Wish, it grants Zygarde-C a guaranteed form of recovery. Shore Up gives Zygarde-C the longevity it needs in order to consistently check the Pokemon it wishes to. Wish can be used over Shore Up to trade access to instant recovery for the ability to heal teammates immensely, and due to Zygarde-C's large HP stat, its Wish recovers large amounts of its teammates' HP. Volt Switch can be used exclusively with Thousand Waves in order to prevent Imposter Pokemon from coming in freely on Zygarde-C while still giving Zygarde-C the ability to pivot in some cases. However, using Volt Switch means Zygarde-C cannot pivot on opposing Ground-types such as Primal Groudon, Mega Steelix,(add comma) and opposing Zygarde-C.

Set Details
========

A Relaxed nature maximizes Zygarde's physical bulk and, in conjunction with 0 Speed IVs and EVs, while lowering minimizes its speed. 0 Speed IVs and EVs alongside a Relaxed nature This is incredibly important as going last is often beneficial, letting Zygarde-C remove as many abilities as possible with Core Enforcer,(add comma) as well as invert steal the stat boosts of slower (I think this is what you mean) Pokemon, and grant more momentum to the team with U-turn. It also makes Zygarde-C go last as often as possible, which is helpful with U-turn as it grants momentum to the team. A Toxic Orb in conjunction with Poison Heal grants Zygarde reliable passive recovery in sizable increments, healing 12% per turn. In addition, being poisoned allows Zygarde-C to come in on moves that inflict status conditions such as Spore, Poison Fang, Glare, and Will-O-Wisp. It can also come in on Knock Off.

Usage Tips
========

Play Zygarde-C carefully. While its bulk is great, its weaknesses are common and if a Pokemon uses coverage for it, hit by a surprise coverage move, it may leave Zygarde-C be left unable to check Pokemon such as Regigigas and Mega Tyranitar later on in the battle. Pokemon which may lure in Zygarde and hit it with coverage have coverage to lure in Zygarde include Mega Blaziken, Mega Mewtwo X,(add comma) and Primal Groudon. If you're running Topsy-Turvy, be wary of Taunt users and Magic Bounce, as those both hinder Zygarde-C's ability to effectively operate as a physical wall. Don't use Wish liberally early on in the game, as the recovery on offensive Pokemon can be crucial later on in the game. Rely on Poison Heal for recovery and only use Wish when you are required to. While passing Wishes to defensive Pokemon isn't a bad idea, Zygarde-C enjoys passing Wishes to offensive Pokemon in order to keep them healthy throughout the course of the battle. This also lets you play your offensive Pokemon more aggressively, allowing you to switch them into entry hazards more often. Whenever Zygarde-C is against a Pokemon faster than it that cannot OHKO it, you may pivot to another Pokemon for momentum. If you predict setup, however, or your opponent is not faster, (this stuff only works if your opponent IS faster) you may use Spectral Thief, Topsy Turvy,(add comma) or Haze.

Team Options
========

Imposter can be very useful for scouting surprise coverage that may lure hit Zygarde-C. Steel-types such as Registeel, Celesteela,(add comma) and Ferrothorn can be useful for checking -ate Pokemon that may give Zygarde-C trouble while checking Ice, Fairy,(add comma) and Dragon-type attacks. In return, Zygarde-C can come in on most Fire-type attacks which Steel-types cannot take. Strong wallbreakers such as Mega Mewtwo X, Mega Gyarados,(add comma) and Primal Groudon can be used to break the opposing team while being Imposter-(add hyphen)proofed by Zygarde-C. Zygarde-C can also use its slow speed to bring the offensive Pokemon of choice in safely, as well as providing provide Wish support. Special walls such as Ho-Oh, RegenVest Mega Gyarados,(add comma) and Fur Coat Chansey can take on specially-(add hyphen)biased offensive threats that give Zygarde-C trouble such as Mega Mewtwo Y, Mega Diancie,(add comma) and Primal Kyogre. Finally, Mega Rayquaza checks such as Diancie and Celesteela can also be very useful as most variants of Mega Rayquaza give Zygarde-C trouble.

[SET]
name: Physical Setup Check
move 1: Shore Up
move 2: Core Enforcer / Entrainment / Stealth Rock / Defog
move 3: Topsy-Turvy / Spectral Thief / Haze
move 4: U-turn / Thousand Waves
item: Safety Goggles / Leftovers / Rcoky Helmet / Groundinium Z
ability: Fur Coat / Unaware
nature: Relaxed
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
ivs: 0 Spe

[SET COMMENTS]
Moves
========

Shore Up grants Zygarde-C reliable recovery, allowing it to stay healthy throughout the battle. Core Enforcer gives Zygarde-C a consistent option to deal damage while also removing temporarily suppressing the ability of any faster Pokemon. This allows it to discourage Regigigas, Mega Mewtwo X,(add comma) and other Pokemon that don't beat Zygarde-C from staying in on it by removing abilities such as Contrary and Poison Heal. Entrainment can be used to remove abilities from Fairies. However, Fairy-types, but (maybe mention Normalize Gar?) it is generally not preferred as Zygarde-C cannot take on most fairies Fairy-types in the metagame anyways. It can also be used to neuter Pokemon using abilities such as Poison Heal, Adaptability and Tinted Lens. (This doesn't belong here. I would say remove it - it's repetitive) Stealth Rock can be used to set entry hazards in order to help your other Pokemon wallbreak and sweep. However, the opportunity cost in of running it over a move that removes abilities is high, and the risk that it is reflected is high considering common Magic Bounce Pokemon such as Mega Audino enjoy switching into Zygarde-C. Defog can be used to remove entry hazards for opposing teammates. However, again,(add comma) Zygarde-C prefers having a move that removes abilities as it can deal with the Pokemon it wishes to check better than if it were running Defog.

Topsy-Turvy can be used to reverse the stat boosts of Pokemon, allowing it to take on opposing setup Pokemon better such as Primal Groudon and Mega Tyranitar. Spectral Thief can be used on in order to steal stat boosts from Pokemon, potentially stealing defensive stat boosts as well, making Zygarde even bulkier in order to take on other Pokemon better. (I think that's fairly intuitive) However, it cannot take on Normal-type setup sweepers such as Regigigas and Arceus well. Thousand Waves lets Zygarde-C trap the Pokemon it wishes to check while also granting momentum if it traps a Pokemon it does not wish to check. Zygarde-C can also trap Imposter Pokemon with Thousand Waves. Thousand Waves prevents most opponents from switching, letting Zygarde-C trap Imposter Pokemon and other Pokemon it wishes to check while also granting momentum if it traps a Pokemon it wishes to switch out against. U-turn can be used to attain momentum on foes. However, it U-turn can be used to attain momentum on foes, but comes with the consequence of Zygarde-C not being self-Imposter-(add hyphen)proof as well as Zygarde-C being unable to trap Pokemon it checks, as trapping and eliminating them early on in the game can be useful because it means Zygarde-C is not as important later on in the game so you can play it more recklessly. foregoing the utility of Thousand Waves. In addition, without Thousand Waves,(add comma) Regigigas can put Zygarde-C to sleep and switch out, which can be dangerous in the long run.

Set Details
========

Fur Coat allows it to blanket check physical attackers such as Mega Tyranitar, Mega Blaziken,(add comma) and Mega Gyarados. Unaware over Fur Coat allows it to blanket check setup sweepers better, such as Regigigas, Primal Groudon,(add comma) and Arceus. Safety Goggles allows Zygarde-C to block blocks Spore, allowing it Zygarde-C to switch in on Pokemon it checks such as Regigigas and Mega Tyranitar without being discouraged by Spore sleep. Leftovers can also be used as it grants passive recovery, while Rocky Helmet can be used to attain chip damage on contact attacks. However, Zygarde-C prefers the Spore immunity or the passive recovery. Groundium Z can provide a one-time nuke as well as a way to check Normalize Mega Gengar, as the Z-(add hyphen)move is unaffected by Entrainment + Normalize. However, it can be hard to justify Groundium Z over the other item options, and Zygarde-C is also an unreliable Mega Gengar check as it can only use Tectonic Rage once and Judgment does a lot to Zygarde-C hurts even if it Zygarde-C is Unaware. A Relaxed nature in conjunction with 0 Speed EVs and 0 Speed IVs lets Zygarde-C fully handle setup Pokemon it wishes to check.

Usage Tips
========

Make sure to scout for Ice-type coverage on Pokemon before switching in Zygarde-C on them. While its bulk is great, you should always check to see if Pokemon it checks, such as Regigigas, Primal Groudon, and Mega Blaziken,(add comma) are currently alive before trying to take advantage of its great bulk, provided Zygarde-C has no other Pokemon it is needed to check. bulk to check other threats. When using Stealth Rock, be sure to scout for Magic Bounce on Pokemon such as Mega Audino before using it.

Team Options
========

Imposter Pokemon such as Chansey can be used in order to scout for coverage that may threaten Zygarde-C. Pokemon that check -ate checks such as Flash Fire Steel-types and Soundproof Mega Slowbro are appreciated as Zygarde-C cannot take on -ates users. Most physical wallbreakers can be used as Zygarde-C Imposter-(add hyphen)proofs them while they can break the opposing team. Primal Groudon can be used as a partner to have a setup sweeper while also being Imposter-(add hyphen)proofed by Zygarde-C. RegenVest Primal Kyogre is appreciated as a teammate, as it takes on the special Pokemon that Zygarde-C cannot take on as well. Magic Bounce Pokemon such as Mega Audino and Cresselia can Imposter-(add hyphen)proof Zygarde-C due to their low speed, great bulk,(add comma) and typing. They can also take on threats Zygarde-C cannot handle, such as Xerneas and Mega Mewtwo Y.

[STRATEGY COMMENTS]
Other Options
=============

On the Poison Heal set, Will-O-Wisp can be used to check physical (not capitalized) threats better and scout for Magic Bounce. However, fitting Will-O-Wisp on the set can be difficult. Haze can also be used for the high PP, but Zygarde-C generally prefers the other two anti-(add hyphen)setup moves because they punish setup, due to them overall complimenting the set of choice as they hinder Pokemon that may try to set up on Zygarde, while Haze merely resets the a situation which that can otherwise be taken advantage of. A RegenVest set with U-turn, Spectral Thief, Core Enforcer,(add comma) and Metal Burst can be used in order to take on special Pokemon better. However, this leaves Zygarde-C without a recovery option it can click while staying in, and most specially-(add hyphen)offensive Pokemon handle RegenVest Zygarde-C easily enough anyway. Zygarde-C can use a Prankster set with Haze, Recover, Destiny Bond,(add comma) and Core Enforcer in order to handle setup sweepers better and gain better more opportunities to recover health, as opposed to other sets which generally have to take a hit before recovering health. A Soundproof set with Anchor Shot, Shore Up, Perish Song,(add comma) and Parting Shot can be used to check -ate users, trap Imposter users,(add comma) as well as trap and use Perish Song on Pokemon which cannot kill it. However, Zygarde-C can no longer reliably check the Pokemon it wishes to on its main sets, which is a large trade-(hyphen)off. Alternatively, use Anchor Shot, Core Enforcer, Strength Sap,(add comma) and Shore Up in order to more reliably handle -ate users better. However, in matchups where the opponent is not using an -ate Pokemon,(add comma) you may sorely miss the utility another set offers. In addition, Pokemon it checks can pivot out on Zygarde-C with this set and it can't put in as much work once the opponent has successfully scouted the set. Magic Bounce can be run over Fur Coat or Unaware in order to take on support Pokemon better as well as bounce back utility moves on offensive Pokemon such as Spore, Leech Seed,(add comma) and Will-O-Wisp. However, a Magic Bounce Zygarde-C isn't able to reliably check most of the offensive Pokemon Zygarde-C wishes to typically can. An offensive Poison Heal set with Shift Gear, Thousand Arrows, Knock Off,(add comma) and Will-O-Wisp can be used to take advantage of Zygarde-C's great bulk, good offensive typing,(add comma) as well as its decent Attack stat. However, Zygarde-C is outclassed by Mega Garchomp in this role as well as almost every other Poison Heal sweeper due to their greater offenses, so a defensive role is preferred.

Checks and Counters
===================

**-ate users**: Kyurem-Black and Mega Diancie can both easily beat Zygarde-C with their STAB Boomburst attacks. However, they must be wary of Soundproof or RegenVest, as both sets either negate or live Boomburst. Soundproof sets can retaliate with a trapping move, while RegenVest sets can KO with Metal Burst.

**Ice-type Coverage**: Surprise Ice-type coverage can OHKO Zygarde-C and can open up a weakness to Pokemon Zygarde-C was meant to check, making it important to scout for Ice-type coverage before switching Zygarde-C into the Pokemon offensive opponents. Pokemon that may use Ice-type coverage to and lure in and KO Zygarde-C include Avalanche Regigigas, Ice Hammer Mega Blaziken,(add comma) and Refrigerate Mega Mewtwo X.

**Dragon-types**: Dragon-types such as Zekrom, Mega Rayquaza,(add comma) and Giratina can do plenty of damage to Zygarde-C with their Dragon-type STAB moves. However, they must be wary of RegenVest as Zygarde-C can 2HKO or OHKO with Metal Burst.

**Special Wallbreakers**: As most special wallbreakers carry Dragon-, Fairy-, or Ice-type coverage on all their sets, special wallbreakers often force Zygarde-C out due to its weaknesses and average special bulk.

**Fairy-types**: Mega Diancie, Xerneas,(add comma) and Mega Audino all force Zygarde-C out reliably as it generally cannot do anything to them.


GP 1/2

 
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Hi I know you already moved this to grammar but there are some things that caught my attention that I'd like to post about. Sorry Electrolyte

[SET]
name: Poison Heal
move 1: Core Enforcer / Worry Seed
move 2: Spectral Thief / Topsy-Turvy / Haze / Thousand Waves
move 3: U-turn / Defog / Spiky Shield
move 4: Shore Up / Wish
item: Toxic Orb
ability: Poison Heal
nature: Relaxed
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
ivs: 0 Spe

[SET COMMENTS]
Moves
========

Core Enforcer allows Zygarde-C to deal a decent amount of damage to most Pokemon due to its STAB bonus and respectable BP, while also having the benefit of removing any abilities that may give Zygarde-C a difficult time such as Aerilate and Poison Heal. Worry Seed can be used to remove abilities on slower Pokemon and Fairy-types, such as Mega Audino, Mega Gyarados and Xerneas. In addition, it is able to replace Normalize Mega Gengar's ability even after Mega Gengar uses Entrainment on Zygarde-C. However, Zygarde-C is very slow and will not check Fairy-types anyways, so it prefers Core Enforcer.
Honestly, if something has this much of a downside to using it and is even ended on such a negative note that the reader should just stick to Option 1, the move would probably be better off in Other Options. There seems to be some sort of negative stigma towards Other Options and it's normally something along the lines of only unviable options go in this section; however, this isn't the case. There could very well be viable alternatives in OO, but it's just something that has more of an opportunity cost than another option. In saying this, I would like to suggest that you move Worry Seed to OO and reword these sentences as "Worry Seed can be used over Core Enforcer to replace the abilities of slower Pokemon and Fairy-types, like Mega Gyarados, Mega Audino, and Xerneas, and to prevent Normalize Mega Gengar from sweeping; however, Zygarde-C is already decently slow and struggles to check most Fairy-types anyways, so Core Enforcer is typically preferred." (or something along those lines)

Spectral Thief is used to steal boosts from setup sweepers such as Primal Groudon and Mega Tyranitar. However, Regigigas is more difficult to handle if Zygarde-C is your only answer to it if you use Spectral Thief, as you then cannot steal its boosts.
This entire second sentence doesn't really belong in the moves section because it's telling the reader how to use Zygarde-C as opposed to telling the reader what the moves do.

Topsy-Turvy functions as another option to check setup Pokemon, as it allows Zygarde-C to neuter Normal-type Pokemon that run setup such as Regigigas and Arceus. Topsy-Turvy also has more PP than Spectral Thief, making it more useful in PP stalling scenarios, and it also inverts boosts which forces setup sweepers to take an extra turn in order to get back to +0. However, it can be prevented by Taunt or Magic Bounce which Spectral Thief is not blocked by, and it does not damage Pokemon.
This is a looooooooooot of sentences and words for something that can be easily said in two sentences. I won't comment on Topsy-Turvy being placed in OO because i think it's legitimately useful with little drawback, but this is how I would reword it. You don't need to use what I say word-for-word, but this is just a suggestion.

"Topsy-Turvy is an alternative to Spectral Thief to check setup sweepers because even though it doesn't deal any damage, it has more PP, which is useful for PP stalling foes, and it allows Zygarde-C to check Normal-type sweepers lie Regigigas and Arceus as well."

Notice how I left out the parts that mention the foe taking an extra turn to get back to 0 and how it gets stopped by Taunt and Magic Bounce; this is because the former is pretty much implied by saying PP stalling (anything that requires the foe to waste PP) and the latter belongs in Usage Tips. This can be reworded to something like "If you're running Topsy-Turvy, be wary of Taunt users and Magic Bounce, as those both hinder Zygarde-C's ability to effectively operate as a physical wall."

Haze bypasses Magic Bounce setup, as well as having the most PP out of any setup removing attack. However, Magic Bounce setup is relatively uncommon so Spectral Thief or Topsy-Turvy is preferred.
I personally think that if Haze is niche, it would just be better of in OO.

Thousand Waves can be used in order to trap the Pokemon that Zygarde-C checks, such as Regigigas, Primal Groudon and Mega Tyranitar as well as trapping the target if it isn't a Flying- or Ghost-type, which can potentially grant momentum. In addition, a combination of Thousand Waves' respectable BP and typing allows Zygarde-C to pressure Steel-types such as Registeel.
Some simple rewording suggestions again: "Thousand Waves can be used to trap foes that Zygarde-C checks, such as Regigigas, Primal Groudon, and Mega Tyranitar, and it can also be used to help gain momentum; additionally, Thousand Waves has respectable Base Power and is boosted by STAB, which allows Zygarde-C to pressure Steel-types such as Registeel."

U-turn allows Zygarde-C to gain momentum on every faster foe, allowing Zygarde-C to bring in more powerful wallbreakers or Imposter to scout a set.
If U-turn's main purpose is to help Zygarde-C gain momentum, then the first point (bringing in wallbreakers) is implied. Something like "U-turn allows Zygarde-C to gain momentum against faster foes by bringing in either more powerful wallbreakers or an Imposter user, which can be used to scout the foe's set." maybe?

Defog allows Zygarde-C to remove hazards for teammates, letting them come in more safely. Spiky Shield helps Zygarde-C scout for coverage on Pokemon it wishes to check, while also scouting what move a Choiced Pokemon locks itself into. In conjunction with Wish, Spiky Shield also gives Zygarde-C guaranteed recovery. It can also help Zygarde-C in activating its Toxic Orb.
This is just another instance of kinda iffy wording; "Spiky Shield can be used to help Zygarde-C activate its Toxic Orb, and it helps Zygarde-C scout for both coverage moves on the Pokemon it checks and the move that a Choice item user locks itself into; additionally, when Spiky Shield is used in tandem with Wish, it grants Zygarde-C a guaranteed form of recovery."

Shore Up gives Zygarde-C the longevity it needs in order to consistently check the Pokemon it wishes to. Wish trades the instant recovery Shore Up gives for the ability to heal teammates by a massive amount. Due to Zygarde-C's massive HP stat, its Wish will generally heal its teammates for an incredible amount.
Again, just some iffy wordage: "Wish can be used over Shore Up to trade access to instant recovery for the ability to heal teammates immensely, and due to Zygarde-C's large HP stat, its Wish recovers large amounts of its teammates' HP."

Will-O-Wisp can be used as Zygarde-C is poisoned most of the time, so a bounced Will-O-Wisp will not burn it. It helps Zygarde-C check physical threats better. However, fitting Will-O-Wisp on the set can be difficult. Volt Switch can be used exclusively with Thousand Waves in order to prevent Imposter Pokemon from coming in freely on Zygarde-C while still giving Zygarde-C the ability to pivot in some cases. However, using Volt Switch means Zygarde-C cannot pivot on opposing Ground-types such as Primal Groudon, Mega Steelix and opposing Zygarde-C.
Both of these seem to have a significant amount of opportunity cost to warrant being mentioned in OO instead of moves. 4-moveslot syndrome is a common reason for moves being put in OO.


Hopefully you can take these notes and apply it to the other sections of your analysis. I warned both you and Electrolyte that I was making this post, jsyk. I didn't intend for any of this to sound rude so sorry if that's the case. I guess you could consider this a GP 0.25/2
 
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Ren

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Hi I know you already moved this to grammar but there are some things that caught my attention that I'd like to post about. Sorry Electrolyte


Honestly, if something has this much of a downside to using it and is even ended on such a negative note that the reader should just stick to Option 1, the move would probably be better off in Other Options. There seems to be some sort of negative stigma towards Other Options and it's normally something along the lines of only unviable options go in this section; however, this isn't the case. There could very well be viable alternatives in OO, but it's just something that has more of an opportunity cost than another option. In saying this, I would like to suggest that you move Worry Seed to OO and reword these sentences as "Worry Seed can be used over Core Enforcer to replace the abilities of slower Pokemon and Fairy-types, like Mega Gyarados, Mega Audino, and Xerneas, and to prevent Normalize Mega Gengar from sweeping; however, Zygarde-C is already decently slow and struggles to check most Fairy-types anyways, so Core Enforcer is typically preferred." (or something along those lines)


This entire second sentence doesn't really belong in the moves section because it's telling the reader how to use Zygarde-C as opposed to telling the reader what the moves do.


This is a looooooooooot of sentences and words for something that can be easily said in two sentences. I won't comment on Topsy-Turvy being placed in OO because i think it's legitimately useful with little drawback, but this is how I would reword it. You don't need to use what I say word-for-word, but this is just a suggestion.

"Topsy-Turvy is an alternative to Spectral Thief to check setup sweepers because even though it doesn't deal any damage, it has more PP, which is useful for PP stalling foes, and it allows Zygarde-C to check Normal-type sweepers lie Regigigas and Arceus as well."

Notice how I left out the parts that mention the foe taking an extra turn to get back to 0 and how it gets stopped by Taunt and Magic Bounce; this is because the former is pretty much implied by saying PP stalling (anything that requires the foe to waste PP) and the latter belongs in Usage Tips. This can be reworded to something like "If you're running Topsy-Turvy, be wary of Taunt users and Magic Bounce, as those both hinder Zygarde-C's ability to effectively operate as a physical wall."


I personally think that if Haze is niche, it would just be better of in OO.


Some simple rewording suggestions again: "Thousand Waves can be used to trap foes that Zygarde-C checks, such as Regigigas, Primal Groudon, and Mega Tyranitar, and it can also be used to help gain momentum; additionally, Thousand Waves has respectable Base Power and is boosted by STAB, which allows Zygarde-C to pressure Steel-types such as Registeel."


If U-turn's main purpose is to help Zygarde-C gain momentum, then the first point (bringing in wallbreakers) is implied. Something like "U-turn allows Zygarde-C to gain momentum against faster foes by bringing in either more powerful wallbreakers or an Imposter user, which can be used to scout the foe's set." maybe?


This is just another instance of kinda iffy wording; "Spiky Shield can be used to help Zygarde-C activate its Toxic Orb, and it helps Zygarde-C scout for both coverage moves on the Pokemon it checks and the move that a Choice item user locks itself into; additionally, when Spiky Shield is used in tandem with Wish, it grants Zygarde-C a guaranteed form of recovery."


Again, just some iffy wordage: "Wish can be used over Shore Up to trade access to instant recovery for the ability to heal teammates immensely, and due to Zygarde-C's large HP stat, its Wish recovers large amounts of its teammates' HP."


Both of these seem to have a significant amount of opportunity cost to warrant being mentioned in OO instead of moves. 4-moveslot syndrome is a common reason for moves being put in OO.


Hopefully you can take these notes and apply it to the other sections of your analysis. I warned both you and Electrolyte that I was making this post, jsyk. I didn't intend for any of this to sound rude so sorry if that's the case. I guess you could consider this a GP 0.25/2
implemented and changed the thread title bc why not. tried shortening oo but it winded up being very large; this mon is really versatile so idk how to shorten it further without cutting out options entirely.

Electrolyte
 

Ren

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add remove (comments)

[OVERVIEW]
(overview needs a lot of work / reorganization)
Zygarde-C's excellent HP and Defense stats along with an excellent defensive typing allow it to function as a physical wall in the metagame that checks threats such as Regigigas, Gyarados,(add oxford comma) and Primal Groudon. Its special bulk, while not as impressive as its physical bulk, is sufficient enough to check mixed attackers, but Zygarde-C will have difficulty switching into them. (because this is a qualification, this goes after all strengths are mentioned) Due to its good mixed bulk, almost any defensive set on Zygarde-C is considered viable,(add comma) and its Its slow speed allows it to go last in a turn against offensive threats and grant momentum to the player if it chooses to pivot. Also, its special bulk, while not as impressive as its physical bulk, is sufficient enough to check mixed attackers, but Zygarde-C will still have difficulty switching into them. Unfortunately, Zygarde-C's presence in the metagame and its crippling 4x weakness to Ice has made it so that most of the Pokemon it traditionally checks now carry coverage for it, such as Primal Groudon and Mega Mewtwo X. (this line belongs here because it lets you transition to talking about Zyg-c's weaknesses.) Also, Zygarde-C's is weak to Fairy and Dragon, two already very common offensive types,(add comma) and it It also has a crippling 4x weakness to Ice, which is common coverage on many offensive Pokemon due to Zygarde-C's presence in the metagame. It cannot take on strong mixed attackers or strong specially-(add hyphen)oriented Pokemon, such as Mega Rayquaza, Primal Kyogre and Mega Mewtwo Y.
(No need for two paragraphs - join them here)
Unfortunately, Zygarde-C's presence in the metagame has made it so that most of the Pokemon it wants to check carry coverage for it, such as Primal Groudon and Mega Mewtwo X.
(see above) Because of all of this, Zygarde-C also faces competition from Giratina as a defensive Dragon-type, as Giratina has an arguably better defensive typing due to its ability to that lets it switch into Shedinja, check defensive variants of Primal Kyogre,(add comma) and has have an immunity to Close Combat which lets it check Fighting-types such as Mega Mewtwo X better. In addition to this, Giratina lacks a crippling 4x weakness to Ice and has better Special Defense. However, Zygarde-C's lower speed, higher physical bulk,(add oxford comma) and neutrality to Dark- and Ghost-type attacks give it a niche over Giratina as these traits let it check Pokemon such as Mega Tyranitar and Mega Gyarados while also avoiding taking large amounts of damage from common utility moves such as Knock Off and Spectral Thief.

[SET]
name: Poison Heal
move 1: Core Enforcer / Worry Seed
move 2: Spectral Thief / Topsy-Turvy / Haze / Thousand Waves
move 3: U-turn / Defog / Spiky Shield
move 4: Shore Up / Wish
item: Toxic Orb
ability: Poison Heal
nature: Relaxed
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
ivs: 0 Spe

[SET COMMENTS]
Moves
========

Core Enforcer allows Zygarde-C to deal a decent amount of damage to most Pokemon due to its STAB bonus and respectable BP, Base Power, while also having the benefit of removing any abilities that may give Zygarde-C a difficult time such as Aerilate and Poison Heal. suppressing opposing abilities. Worry Seed can be used to remove abilities on slower Pokemon and Fairy-types, such as Mega Audino, Mega Gyarados,(add comma) and Xerneas. In addition, it is able to replace Normalize Mega Gengar's ability even after Mega Gengar it uses Entrainment on Zygarde-C.
However, Zygarde-C is very slow and will not check Fairy-types anyways, so it prefers Core Enforcer. Spectral Thief is used to steal boosts from Pokemon that use setup, such as Primal Groudon, Mega Tyranitar,(add comma) and the like. Topsy-Turvy is an alternative to Spectral Thief to check setup sweepers because even though it doesn't deal any damage, it has more PP, which is useful for PP stalling foes, and it allows Zygarde-C to check Normal-type sweepers like Regigigas and Arceus as well. Haze bypasses Magic Bounce setup, as well as having the most PP out of any setup(-add hyphen)removing attack. However, Magic Bounce setup is relatively uncommon so Spectral Thief or Topsy-Turvy is preferred.

Thousand Waves can be used to trap traps foes that Zygarde-C checks, such as Regigigas, Primal Groudon, and Mega Tyranitar, pressures Steel-types such as Registeel as a respectable Base Power move boosted by STAB, and it can also be used to help gain momentum; additionally, Thousand Waves has respectable Base Power and is boosted by STAB, which allows Zygarde-C to pressure Steel-types such as Registeel. U-turn allows Zygarde-C to gain momentum against faster foes by bringing in either more powerful wallbreakers or an Imposter user, which can be used to scout the foe's set. Defog allows Zygarde-C to removes entry hazards for teammates, letting them come in more safely. Spiky Shield can be used to help Zygarde-C activate its Toxic Orb, and it helps Zygarde-C scouts for both coverage and choice-locked moves; on the Pokemon it checks and the move that a Choice item user locks itself into; additionally, when Spiky Shield is used in tandem with Wish, it grants Zygarde-C a guaranteed form of recovery. Shore Up gives Zygarde-C the longevity it needs in order to consistently check the Pokemon it wishes to. Wish can be used over Shore Up to trade access to instant recovery for the ability to heal teammates immensely, and due to Zygarde-C's large HP stat, its Wish recovers large amounts of its teammates' HP. Volt Switch can be used exclusively with Thousand Waves in order to prevent Imposter Pokemon from coming in freely on Zygarde-C while still giving Zygarde-C the ability to pivot in some cases. However, using Volt Switch means Zygarde-C cannot pivot on opposing Ground-types such as Primal Groudon, Mega Steelix,(add comma) and opposing Zygarde-C.

Set Details
========

A Relaxed nature maximizes Zygarde's physical bulk and, in conjunction with 0 Speed IVs and EVs, while lowering minimizes its speed. 0 Speed IVs and EVs alongside a Relaxed nature This is incredibly important as going last is often beneficial, letting Zygarde-C remove as many abilities as possible with Core Enforcer,(add comma) as well as invert steal the stat boosts of slower (I think this is what you mean) Pokemon, and grant more momentum to the team with U-turn. It also makes Zygarde-C go last as often as possible, which is helpful with U-turn as it grants momentum to the team. A Toxic Orb in conjunction with Poison Heal grants Zygarde reliable passive recovery in sizable increments, healing 12% per turn. In addition, being poisoned allows Zygarde-C to come in on moves that inflict status conditions such as Spore, Poison Fang, Glare, and Will-O-Wisp. It can also come in on Knock Off.

Usage Tips
========

Play Zygarde-C carefully. While its bulk is great, its weaknesses are common and if a Pokemon uses coverage for it, hit by a surprise coverage move, it may leave Zygarde-C be left unable to check Pokemon such as Regigigas and Mega Tyranitar later on in the battle. Pokemon which may lure in Zygarde and hit it with coverage have coverage to lure in Zygarde include Mega Blaziken, Mega Mewtwo X,(add comma) and Primal Groudon. If you're running Topsy-Turvy, be wary of Taunt users and Magic Bounce, as those both hinder Zygarde-C's ability to effectively operate as a physical wall. Don't use Wish liberally early on in the game, as the recovery on offensive Pokemon can be crucial later on in the game. Rely on Poison Heal for recovery and only use Wish when you are required to. While passing Wishes to defensive Pokemon isn't a bad idea, Zygarde-C enjoys passing Wishes to offensive Pokemon in order to keep them healthy throughout the course of the battle. This also lets you play your offensive Pokemon more aggressively, allowing you to switch them into entry hazards more often. Whenever Zygarde-C is against a Pokemon faster than it that cannot OHKO it, you may pivot to another Pokemon for momentum. If you predict setup, however, or your opponent is not faster, (this stuff only works if your opponent IS faster) you may use Spectral Thief, Topsy Turvy,(add comma) or Haze.

Team Options
========

Imposter can be very useful for scouting surprise coverage that may lure hit Zygarde-C. Steel-types such as Registeel, Celesteela,(add comma) and Ferrothorn can be useful for checking -ate Pokemon that may give Zygarde-C trouble while checking Ice, Fairy,(add comma) and Dragon-type attacks. In return, Zygarde-C can come in on most Fire-type attacks which Steel-types cannot take. Strong wallbreakers such as Mega Mewtwo X, Mega Gyarados,(add comma) and Primal Groudon can be used to break the opposing team while being Imposter-(add hyphen)proofed by Zygarde-C. Zygarde-C can also use its slow speed to bring the offensive Pokemon of choice in safely, as well as providing provide Wish support. Special walls such as Ho-Oh, RegenVest Mega Gyarados,(add comma) and Fur Coat Chansey can take on specially-(add hyphen)biased offensive threats that give Zygarde-C trouble such as Mega Mewtwo Y, Mega Diancie,(add comma) and Primal Kyogre. Finally, Mega Rayquaza checks such as Diancie and Celesteela can also be very useful as most variants of Mega Rayquaza give Zygarde-C trouble.

[SET]
name: Physical Setup Check
move 1: Shore Up
move 2: Core Enforcer / Entrainment / Stealth Rock / Defog
move 3: Topsy-Turvy / Spectral Thief / Haze
move 4: U-turn / Thousand Waves
item: Safety Goggles / Leftovers / Rcoky Helmet / Groundinium Z
ability: Fur Coat / Unaware
nature: Relaxed
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
ivs: 0 Spe

[SET COMMENTS]
Moves
========

Shore Up grants Zygarde-C reliable recovery, allowing it to stay healthy throughout the battle. Core Enforcer gives Zygarde-C a consistent option to deal damage while also removing temporarily suppressing the ability of any faster Pokemon. This allows it to discourage Regigigas, Mega Mewtwo X,(add comma) and other Pokemon that don't beat Zygarde-C from staying in on it by removing abilities such as Contrary and Poison Heal. Entrainment can be used to remove abilities from Fairies. However, Fairy-types, but (maybe mention Normalize Gar?) it is generally not preferred as Zygarde-C cannot take on most fairies Fairy-types in the metagame anyways. It can also be used to neuter Pokemon using abilities such as Poison Heal, Adaptability and Tinted Lens. (This doesn't belong here. I would say remove it - it's repetitive) Stealth Rock can be used to set entry hazards in order to help your other Pokemon wallbreak and sweep. However, the opportunity cost in of running it over a move that removes abilities is high, and the risk that it is reflected is high considering common Magic Bounce Pokemon such as Mega Audino enjoy switching into Zygarde-C. Defog can be used to remove entry hazards for opposing teammates. However, again,(add comma) Zygarde-C prefers having a move that removes abilities as it can deal with the Pokemon it wishes to check better than if it were running Defog.

Topsy-Turvy can be used to reverse the stat boosts of Pokemon, allowing it to take on opposing setup Pokemon better such as Primal Groudon and Mega Tyranitar. Spectral Thief can be used on in order to steal stat boosts from Pokemon, potentially stealing defensive stat boosts as well, making Zygarde even bulkier in order to take on other Pokemon better. (I think that's fairly intuitive) However, it cannot take on Normal-type setup sweepers such as Regigigas and Arceus well. Thousand Waves lets Zygarde-C trap the Pokemon it wishes to check while also granting momentum if it traps a Pokemon it does not wish to check. Zygarde-C can also trap Imposter Pokemon with Thousand Waves. Thousand Waves prevents most opponents from switching, letting Zygarde-C trap Imposter Pokemon and other Pokemon it wishes to check while also granting momentum if it traps a Pokemon it wishes to switch out against. U-turn can be used to attain momentum on foes. However, it U-turn can be used to attain momentum on foes, but comes with the consequence of Zygarde-C not being self-Imposter-(add hyphen)proof as well as Zygarde-C being unable to trap Pokemon it checks, as trapping and eliminating them early on in the game can be useful because it means Zygarde-C is not as important later on in the game so you can play it more recklessly. foregoing the utility of Thousand Waves. In addition, without Thousand Waves,(add comma) Regigigas can put Zygarde-C to sleep and switch out, which can be dangerous in the long run.

Set Details
========

Fur Coat allows it to blanket check physical attackers such as Mega Tyranitar, Mega Blaziken,(add comma) and Mega Gyarados. Unaware over Fur Coat allows it to blanket check setup sweepers better, such as Regigigas, Primal Groudon,(add comma) and Arceus. Safety Goggles allows Zygarde-C to block blocks Spore, allowing it Zygarde-C to switch in on Pokemon it checks such as Regigigas and Mega Tyranitar without being discouraged by Spore sleep. Leftovers can also be used as it grants passive recovery, while Rocky Helmet can be used to attain chip damage on contact attacks. However, Zygarde-C prefers the Spore immunity or the passive recovery. Groundium Z can provide a one-time nuke as well as a way to check Normalize Mega Gengar, as the Z-(add hyphen)move is unaffected by Entrainment + Normalize. However, it can be hard to justify Groundium Z over the other item options, and Zygarde-C is also an unreliable Mega Gengar check as it can only use Tectonic Rage once and Judgment does a lot to Zygarde-C hurts even if it Zygarde-C is Unaware. A Relaxed nature in conjunction with 0 Speed EVs and 0 Speed IVs lets Zygarde-C fully handle setup Pokemon it wishes to check.

Usage Tips
========

Make sure to scout for Ice-type coverage on Pokemon before switching in Zygarde-C on them. While its bulk is great, you should always check to see if Pokemon it checks, such as Regigigas, Primal Groudon, and Mega Blaziken,(add comma) are currently alive before trying to take advantage of its great bulk, provided Zygarde-C has no other Pokemon it is needed to check. bulk to check other threats. When using Stealth Rock, be sure to scout for Magic Bounce on Pokemon such as Mega Audino before using it.

Team Options
========

Imposter Pokemon such as Chansey can be used in order to scout for coverage that may threaten Zygarde-C. Pokemon that check -ate checks such as Flash Fire Steel-types and Soundproof Mega Slowbro are appreciated as Zygarde-C cannot take on -ates users. Most physical wallbreakers can be used as Zygarde-C Imposter-(add hyphen)proofs them while they can break the opposing team. Primal Groudon can be used as a partner to have a setup sweeper while also being Imposter-(add hyphen)proofed by Zygarde-C. RegenVest Primal Kyogre is appreciated as a teammate, as it takes on the special Pokemon that Zygarde-C cannot take on as well. Magic Bounce Pokemon such as Mega Audino and Cresselia can Imposter-(add hyphen)proof Zygarde-C due to their low speed, great bulk,(add comma) and typing. They can also take on threats Zygarde-C cannot handle, such as Xerneas and Mega Mewtwo Y.

[STRATEGY COMMENTS]
Other Options
=============

On the Poison Heal set, Will-O-Wisp can be used to check physical (not capitalized) threats better and scout for Magic Bounce. However, fitting Will-O-Wisp on the set can be difficult. Haze can also be used for the high PP, but Zygarde-C generally prefers the other two anti-(add hyphen)setup moves because they punish setup, due to them overall complimenting the set of choice as they hinder Pokemon that may try to set up on Zygarde, while Haze merely resets the a situation which that can otherwise be taken advantage of. A RegenVest set with U-turn, Spectral Thief, Core Enforcer,(add comma) and Metal Burst can be used in order to take on special Pokemon better. However, this leaves Zygarde-C without a recovery option it can click while staying in, and most specially-(add hyphen)offensive Pokemon handle RegenVest Zygarde-C easily enough anyway. Zygarde-C can use a Prankster set with Haze, Recover, Destiny Bond,(add comma) and Core Enforcer in order to handle setup sweepers better and gain better more opportunities to recover health, as opposed to other sets which generally have to take a hit before recovering health. A Soundproof set with Anchor Shot, Shore Up, Perish Song,(add comma) and Parting Shot can be used to check -ate users, trap Imposter users,(add comma) as well as trap and use Perish Song on Pokemon which cannot kill it. However, Zygarde-C can no longer reliably check the Pokemon it wishes to on its main sets, which is a large trade-(hyphen)off. Alternatively, use Anchor Shot, Core Enforcer, Strength Sap,(add comma) and Shore Up in order to more reliably handle -ate users better. However, in matchups where the opponent is not using an -ate Pokemon,(add comma) you may sorely miss the utility another set offers. In addition, Pokemon it checks can pivot out on Zygarde-C with this set and it can't put in as much work once the opponent has successfully scouted the set. Magic Bounce can be run over Fur Coat or Unaware in order to take on support Pokemon better as well as bounce back utility moves on offensive Pokemon such as Spore, Leech Seed,(add comma) and Will-O-Wisp. However, a Magic Bounce Zygarde-C isn't able to reliably check most of the offensive Pokemon Zygarde-C wishes to typically can. An offensive Poison Heal set with Shift Gear, Thousand Arrows, Knock Off,(add comma) and Will-O-Wisp can be used to take advantage of Zygarde-C's great bulk, good offensive typing,(add comma) as well as its decent Attack stat. However, Zygarde-C is outclassed by Mega Garchomp in this role as well as almost every other Poison Heal sweeper due to their greater offenses, so a defensive role is preferred.

Checks and Counters
===================

**-ate users**: Kyurem-Black and Mega Diancie can both easily beat Zygarde-C with their STAB Boomburst attacks. However, they must be wary of Soundproof or RegenVest, as both sets either negate or live Boomburst. Soundproof sets can retaliate with a trapping move, while RegenVest sets can KO with Metal Burst.

**Ice-type Coverage**: Surprise Ice-type coverage can OHKO Zygarde-C and can open up a weakness to Pokemon Zygarde-C was meant to check, making it important to scout for Ice-type coverage before switching Zygarde-C into the Pokemon offensive opponents. Pokemon that may use Ice-type coverage to and lure in and KO Zygarde-C include Avalanche Regigigas, Ice Hammer Mega Blaziken,(add comma) and Refrigerate Mega Mewtwo X.

**Dragon-types**: Dragon-types such as Zekrom, Mega Rayquaza,(add comma) and Giratina can do plenty of damage to Zygarde-C with their Dragon-type STAB moves. However, they must be wary of RegenVest as Zygarde-C can 2HKO or OHKO with Metal Burst.

**Special Wallbreakers**: As most special wallbreakers carry Dragon-, Fairy-, or Ice-type coverage on all their sets, special wallbreakers often force Zygarde-C out due to its weaknesses and average special bulk.

**Fairy-types**: Mega Diancie, Xerneas,(add comma) and Mega Audino all force Zygarde-C out reliably as it generally cannot do anything to them.


GP 1/2

implemented n_n
 

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]
Zygarde-C's excellent HP and Defense stats along with an excellent defensive typing allow it to function as a physical wall that checks threats such as Regigigas, Gyarados, and Primal Groudon. Due to its good mixed bulk, almost any defensive set on Zygarde-C is considered viable, and its slow low Speed allows it to go last against offensive threats and grant momentum to the player if it chooses to pivot. Also, its special bulk, while not as impressive as its physical bulk, is sufficient enough to check mixed attackers, but though Zygarde-C will still have difficulty switching into them. Unfortunately, Zygarde-C's great presence in the metagame and its crippling 4x weakness to Ice has made it so mean that most of the Pokemon it traditionally checks now carry coverage for it, such as Primal Groudon and Mega Mewtwo X. Also, Zygarde-C is weak to Fairy and Dragon, two already very common offensive types, and it cannot take on strong mixed attackers or strong specially oriented (RH) Pokemon, such as Mega Rayquaza, Primal Kyogre, (AC) and Mega Mewtwo Y. Because of all of this, Zygarde-C faces competition from Giratina as a defensive Dragon-type, as Giratina which has an arguably better defensive typing that lets it switch into Shedinja, check defensive variants of Primal Kyogre, and have an immunity to Close Combat which lets it check Fighting-types such as Mega Mewtwo X better thanks to an immunity to Close Combat. In addition to this, Giratina lacks a crippling 4x weakness to Ice and has better Special Defense. However, Zygarde-C's lower speed, higher physical bulk, and neutrality to Dark- and Ghost-type attacks give it a niche over Giratina, (AC) as these traits let it check Pokemon such as Mega Tyranitar and Mega Gyarados while also avoiding taking large amounts of damage from common utility moves such as Knock Off and Spectral Thief.

[SET]
name: Poison Heal
move 1: Core Enforcer / Worry Seed
move 2: Spectral Thief / Topsy-Turvy / Haze / Thousand Waves
move 3: U-turn / Defog / Spiky Shield
move 4: Shore Up / Wish
item: Toxic Orb
ability: Poison Heal
nature: Relaxed
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
ivs: 0 Spe

[SET COMMENTS]
Moves
========

Core Enforcer allows Zygarde-C to deal a decent amount of damage to most Pokemon due to its STAB bonus and respectable Base Power (RC) while also having and also has the benefit of suppressing opposing abilities. Worry Seed can be used to remove abilities on slower Pokemon and Fairy-types, such as Mega Audino, Mega Gyarados, and Xerneas. In addition, it is able to replace Normalize Mega Gengar's ability even after it uses Entrainment. However, Zygarde-C is very slow and will not check Fairy-types anyways anyway, so it prefers Core Enforcer. Spectral Thief is used to steal boosts from Pokemon that use setup, such as Primal Groudon (RC) and Mega Tyranitar, and the like. Topsy-Turvy is an alternative to Spectral Thief to check setup sweepers because even though it doesn't deal any damage, it has more PP, which is useful for PP stalling foes, and it allows Zygarde-C to check Normal-type sweepers like Regigigas and Arceus. Haze bypasses Magic Bounce setup, as well as having the most PP out of any setup-removing attack. However, Magic Bounce setup is relatively uncommon, (AC) so Spectral Thief or Topsy-Turvy is preferred.

Thousand Waves traps foes that Zygarde-C checks, such as Regigigas, Primal Groudon, and Mega Tyranitar, pressures Steel-types such as Registeel as a respectable Base Power move boosted by STAB, and can be used to help gain momentum. (weird place to have the paragraph break when this one is slashed on slot 2) U-turn allows Zygarde-C to gain momentum against faster foes by bringing in either more powerful wallbreakers or an Imposter user, which can be used to scout the foe's set. Defog removes entry hazards for teammates, letting them come in more safely. Spiky Shield can be used to help Zygarde-C activate its Toxic Orb (RC) and scouts scout for coverage and Choice-locked moves; additionally, when Spiky Shield is used in tandem with Wish, it grants Zygarde-C a guaranteed form of recovery. Shore Up gives Zygarde-C the longevity it needs in order to consistently check the Pokemon it wishes to. Due to Zygarde-C's large HP stat, Wish can be used over Shore Up to trade access to instant recovery for the ability to heal teammates immensely, and due to Zygarde-C's large HP stat, its Wish recovers large amounts of its teammates' HP. Volt Switch can be used exclusively with Thousand Waves in order to prevent Imposter Pokemon from coming in freely on Zygarde-C while still giving Zygarde-C the ability to pivot in some cases. However, using Volt Switch means Zygarde-C cannot pivot on opposing Ground-types such as Primal Groudon, Mega Steelix, and opposing Zygarde-C.

Set Details
========

A Relaxed nature maximizes Zygarde's physical bulk and, in conjunction with 0 Speed IVs and EVs, minimizes its Speed. This is incredibly important as because going last is often beneficial, letting Zygarde-C remove as many abilities as possible with Core Enforcer, steal the stat boosts of slow Pokemon, and grant more momentum to the team with U-turn. A Toxic Orb in conjunction with Poison Heal grants Zygarde reliable passive recovery, healing 12% per turn. In addition, being poisoned allows Zygarde-C to come in on moves that inflict status conditions such as Spore, Poison Fang, Glare, and Will-O-Wisp. It can also come in on Knock Off.

Usage Tips
========

Play Zygarde-C carefully. While its bulk is great, its weaknesses are common, (AC) and if it may be left unable to check Pokemon such as Regigigas and Mega Tyranitar later on in the battle. Pokemon which that may lure in Zygarde and hit it with coverage include Mega Blaziken, Mega Mewtwo X, and Primal Groudon. If you're running Topsy-Turvy, be wary of Taunt users and Magic Bounce users, as both hinder Zygarde-C's ability to effectively operate as a physical wall. Don't use Wish liberally early on in the game, as the recovery on offensive Pokemon can be crucial later on in the game. Rely on Poison Heal for recovery and only use Wish when you are required to. While passing Wishes to defensive Pokemon isn't a bad idea, Zygarde-C enjoys passing Wishes to offensive Pokemon in order to keep them healthy throughout the course of the battle. This also lets you play your offensive Pokemon more aggressively, allowing you to switch them into entry hazards more often. Whenever Zygarde-C is against a Pokemon faster than it that cannot OHKO it, you may pivot to another Pokemon for momentum. If you predict setup, however, you may use Spectral Thief, Topsy-Turvy, (AH) or Haze.

Team Options
========

Imposter can be very useful for scouting surprise coverage that may hit Zygarde-C. Steel-types such as Registeel, Celesteela, and Ferrothorn can be useful for checking -ate Pokemon that may give Zygarde-C trouble while also checking Ice-, (AH) Fairy-, (AH) and Dragon-type attacks. In return, Zygarde-C can come in on most Fire-type attacks, (AC) which Steel-types cannot take. Strong wallbreakers such as Mega Mewtwo X, Mega Gyarados, and Primal Groudon can be used to break the opposing team while being Imposter-proofed by Zygarde-C. Zygarde-C can also use its slow low Speed to bring the offensive Pokemon of choice in safely (RC) as well as provide Wish support. Special walls such as Ho-Oh, RegenVest Mega Gyarados, and Fur Coat Chansey can take on specially biased (RH) offensive threats that give Zygarde-C trouble such as Mega Mewtwo Y, Mega Diancie, and Primal Kyogre. Finally, Mega Rayquaza checks such as Diancie and Celesteela can also be very useful, (AC) as most variants of Mega Rayquaza give Zygarde-C trouble.

[SET]
name: Physical Setup Check
move 1: Shore Up
move 2: Core Enforcer / Entrainment / Stealth Rock / Defog
move 3: Topsy-Turvy / Spectral Thief / Haze
move 4: U-turn / Thousand Waves
item: Safety Goggles / Leftovers / Rcoky Rocky Helmet / Groundinium Groundium Z
ability: Fur Coat / Unaware
nature: Relaxed
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
ivs: 0 Spe

[SET COMMENTS]
Moves
========

Shore Up grants Zygarde-C reliable recovery, allowing it to stay healthy throughout the battle. Core Enforcer gives Zygarde-C a consistent option to deal damage while also temporarily suppressing the ability of any faster Pokemon. This allows it to discourage Regigigas, Mega Mewtwo X, and other Pokemon that don't beat Zygarde-C from staying in on it by removing abilities such as Contrary and Poison Heal. Entrainment can be used to remove abilities from Fairy-types and Normalize Mega Gengar, but it is generally not preferred, (AC) as Zygarde-C cannot take on most Fairy-types in the metagame anyways anyway. Stealth Rock can be used to set entry hazards to help your other Pokemon wallbreak and sweep. However, the opportunity cost of running it over a move that removes abilities is high, and the risk that it is reflected is high considering common Magic Bounce Pokemon such as Mega Audino enjoy switching into Zygarde-C. Defog can be used to remove entry hazards for opposing teammates. However, again, Zygarde-C prefers having a move that removes abilities, (AC) as it can deal with the Pokemon it wishes to check better than if it were running Defog.

Topsy-Turvy can be used to reverse the stat boosts of Pokemon, allowing it Zygarde-C to take on opposing setup Pokemon such as Primal Groudon and Mega Tyranitar. Spectral Thief can be used on in order to steal stat boosts, potentially stealing defensive stat boosts as well, making Zygarde-C even bulkier. However, it cannot take on Normal-type setup sweepers such as Regigigas and Arceus well. Thousand Waves prevents most opponents Pokemon from switching, letting Zygarde-C trap Imposter Pokemon and other Pokemon it wishes to check while also granting momentum if it traps a Pokemon it wishes to switch out against. U-turn can be used to attain momentum on foes, but it comes with the consequence of Zygarde-C not being self-Imposter proof (RH) as well as foregoing the utility of Thousand Waves. In addition, without Thousand Waves, Regigigas can put Zygarde-C to sleep and switch out, which can be dangerous in the long run.

Set Details
========

Fur Coat allows it Zygarde-C to blanket check physical attackers such as Mega Tyranitar, Mega Blaziken, and Mega Gyarados. Alternatively, Unaware over Fur Coat allows it to blanket check setup sweepers such as Regigigas, Primal Groudon, and Arceus. Safety Goggles blocks Spore, allowing Zygarde-C to switch in on Pokemon it checks such as Regigigas and Mega Tyranitar without being discouraged by sleep. Leftovers can also be used, (AC) as it grants passive recovery, while Rocky Helmet can be used to attain chip damage on contact attacks. However, Zygarde-C prefers the Spore immunity. Groundium Z can provide a one-time nuke as well as a way to check Normalize Mega Gengar, as the Z-Move is unaffected by Entrainment + Normalize. However, it can be hard to justify Groundium Z over the other item options, and Zygarde-C is also an unreliable Mega Gengar check, (AC) as it can only use Tectonic Rage once, (AC) and Judgment hurts even if Zygarde-C is running Unaware. A Relaxed nature in conjunction with 0 Speed EVs and IVs lets Zygarde-C fully handle setup Pokemon it wishes to check.

Usage Tips
========

Make sure to scout for Ice-type coverage on Pokemon before switching in Zygarde-C. While its bulk is great, you should always check to see if Pokemon it checks, such as Regigigas, Primal Groudon, and Mega Blaziken, are currently alive before trying to take advantage of its great bulk to check other threats. When using Stealth Rock, be sure to scout for Magic Bounce on Pokemon such as Mega Audino before using it.

Team Options
========

Imposter Pokemon such as Chansey can be used to scout for coverage that may threaten Zygarde-C. Pokemon that check -ate users such as Flash Fire Steel-types and Soundproof Mega Slowbro are appreciated, (AC) as Zygarde-C cannot take them on -ate users. Most physical wallbreakers can be used pair well with Zygarde-C, as Zygarde-C it Imposter-proofs them while they can break the opposing team. Primal Groudon can be used as a partner to have a setup sweeper while also being that is also Imposter-proofed by Zygarde-C. RegenVest Primal Kyogre is appreciated as a teammate, as it takes on the special Pokemon that Zygarde-C cannot take on. Magic Bounce Pokemon such as Mega Audino and Cresselia can Imposter-proof Zygarde-C due to their low Speed, great bulk, (AC) and typing. They can also take on threats Zygarde-C cannot handle, such as Xerneas and Mega Mewtwo Y.

[STRATEGY COMMENTS]
Other Options
=============

On the Poison Heal set, Will-O-Wisp can be used to check physical threats better and scout for Magic Bounce. However, fitting Will-O-Wisp on the set it in can be difficult. Haze can also be used for the high PP, but Zygarde-C generally prefers the other two anti-setup moves because they punish setup, while Haze merely resets a situation that can otherwise be taken advantage of. A RegenVest set with U-turn, Spectral Thief, Core Enforcer, and Metal Burst can be used to take on special Pokemon better. However, this leaves Zygarde-C without a recovery option it can click use while staying in, and most specially offensive (RH) Pokemon handle RegenVest Zygarde-C easily enough anyway. Zygarde-C can use a Prankster set with Haze, Recover, Destiny Bond, and Core Enforcer to handle setup sweepers better and gain more opportunities to recover health, as opposed to other sets which generally have to take a hit before recovering health. A Soundproof set with Anchor Shot, Shore Up, Perish Song, and Parting Shot can be used to check -ate users, trap Imposter users, as well as and trap and use Perish Song on Pokemon which cannot kill KO it. However, Zygarde-C can no longer reliably check the Pokemon it wishes to on its main sets, which is a large trade-off tradeoff. Alternatively, use Anchor Shot, Core Enforcer, Strength Sap, and Shore Up in order to more reliably handle -ate users. However, in matchups where the opponent is not using an -ate Pokemon, you may sorely miss the utility another set offers. In addition, Pokemon it Zygarde-C checks can pivot out on Zygarde-C it with this set, (AC) and it can't put in as much work once the opponent has successfully scouted the set. Magic Bounce can be run over Fur Coat or Unaware in order to take on support Pokemon better as well as bounce back utility moves on offensive Pokemon such as Spore, Leech Seed, and Will-O-Wisp. However, Magic Bounce Zygarde-C isn't able to reliably check most of the offensive Pokemon Zygarde-C typically can. An offensive Poison Heal set with Shift Gear, Thousand Arrows, Knock Off, and Will-O-Wisp can be used to take advantage of Zygarde-C's great bulk, good offensive typing, as well as its and decent Attack stat. However, Zygarde-C is outclassed by Mega Garchomp in this role as well as by almost every other Poison Heal sweeper due to their greater offenses, so a defensive role is preferred.

Checks and Counters
===================

**-ate users**: Kyurem-B and Mega Diancie can both easily beat Zygarde-C with their STAB Boomburst attacks. However, they must be wary of Soundproof or RegenVest variants, as both sets either negate or live survive Boomburst. Soundproof sets can retaliate with a trapping move, while RegenVest sets can KO with Metal Burst.

**Ice-type Coverage**: Surprise Ice-type coverage can OHKO Zygarde-C and can open up a weakness to Pokemon Zygarde-C was meant to check, making it important to scout for Ice-type coverage before switching Zygarde-C into offensive opponents foes. Pokemon that may use Ice-type coverage and lure in and KO Zygarde-C include Avalanche Regigigas, Ice Hammer Mega Blaziken, and Refrigerate Mega Mewtwo X.

**Dragon-types**: Dragon-types such as Zekrom, Mega Rayquaza, and Giratina can do plenty of damage to Zygarde-C with their Dragon-type STAB moves. However, they must be wary of RegenVest variants, as Zygarde-C these can 2HKO or OHKO them with Metal Burst.

**Special Wallbreakers**: As most special wallbreakers carry Dragon-, Fairy-, or Ice-type coverage on all their sets, special wallbreakers they often force Zygarde-C out due to its weaknesses and average special bulk.

**Fairy-types**: Mega Diancie, Xerneas, and Mega Audino all force Zygarde-C out reliably, (AC) as it generally cannot do anything to them.
 
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Ren

i swore lips were made for lies
is a Top Tiering Contributor Alumnusis a Contributor Alumnus
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]
Zygarde-C's excellent HP and Defense stats along with an excellent defensive typing allow it to function as a physical wall that checks threats such as Regigigas, Gyarados, and Primal Groudon. Due to its good mixed bulk, almost any defensive set on Zygarde-C is considered viable, and its slow low Speed allows it to go last against offensive threats and grant momentum to the player if it chooses to pivot. Also, its special bulk, while not as impressive as its physical bulk, is sufficient enough to check mixed attackers, but though Zygarde-C will still have difficulty switching into them. Unfortunately, Zygarde-C's great presence in the metagame and its crippling 4x weakness to Ice has made it so mean that most of the Pokemon it traditionally checks now carry coverage for it, such as Primal Groudon and Mega Mewtwo X. Also, Zygarde-C is weak to Fairy and Dragon, two already very common offensive types, and it cannot take on strong mixed attackers or strong specially oriented (RH) Pokemon, such as Mega Rayquaza, Primal Kyogre, (AC) and Mega Mewtwo Y. Because of all of this, Zygarde-C faces competition from Giratina as a defensive Dragon-type, as Giratina which has an arguably better defensive typing that lets it switch into Shedinja, check defensive variants of Primal Kyogre, and have an immunity to Close Combat which lets it check Fighting-types such as Mega Mewtwo X better thanks to an immunity to Close Combat. In addition to this, Giratina lacks a crippling 4x weakness to Ice and has better Special Defense. However, Zygarde-C's lower speed, higher physical bulk, and neutrality to Dark- and Ghost-type attacks give it a niche over Giratina, (AC) as these traits let it check Pokemon such as Mega Tyranitar and Mega Gyarados while also avoiding taking large amounts of damage from common utility moves such as Knock Off and Spectral Thief.

[SET]
name: Poison Heal
move 1: Core Enforcer / Worry Seed
move 2: Spectral Thief / Topsy-Turvy / Haze / Thousand Waves
move 3: U-turn / Defog / Spiky Shield
move 4: Shore Up / Wish
item: Toxic Orb
ability: Poison Heal
nature: Relaxed
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
ivs: 0 Spe

[SET COMMENTS]
Moves
========

Core Enforcer allows Zygarde-C to deal a decent amount of damage to most Pokemon due to its STAB bonus and respectable Base Power (RC) while also having and also has the benefit of suppressing opposing abilities. Worry Seed can be used to remove abilities on slower Pokemon and Fairy-types, such as Mega Audino, Mega Gyarados, and Xerneas. In addition, it is able to replace Normalize Mega Gengar's ability even after it uses Entrainment. However, Zygarde-C is very slow and will not check Fairy-types anyways anyway, so it prefers Core Enforcer. Spectral Thief is used to steal boosts from Pokemon that use setup, such as Primal Groudon (RC) and Mega Tyranitar, and the like. Topsy-Turvy is an alternative to Spectral Thief to check setup sweepers because even though it doesn't deal any damage, it has more PP, which is useful for PP stalling foes, and it allows Zygarde-C to check Normal-type sweepers like Regigigas and Arceus. Haze bypasses Magic Bounce setup, as well as having the most PP out of any setup-removing attack. However, Magic Bounce setup is relatively uncommon, (AC) so Spectral Thief or Topsy-Turvy is preferred.

Thousand Waves traps foes that Zygarde-C checks, such as Regigigas, Primal Groudon, and Mega Tyranitar, pressures Steel-types such as Registeel as a respectable Base Power move boosted by STAB, and can be used to help gain momentum. (weird place to have the paragraph break when this one is slashed on slot 2) U-turn allows Zygarde-C to gain momentum against faster foes by bringing in either more powerful wallbreakers or an Imposter user, which can be used to scout the foe's set. Defog removes entry hazards for teammates, letting them come in more safely. Spiky Shield can be used to help Zygarde-C activate its Toxic Orb (RC) and scouts scout for coverage and Choice-locked moves; additionally, when Spiky Shield is used in tandem with Wish, it grants Zygarde-C a guaranteed form of recovery. Shore Up gives Zygarde-C the longevity it needs in order to consistently check the Pokemon it wishes to. Due to Zygarde-C's large HP stat, Wish can be used over Shore Up to trade access to instant recovery for the ability to heal teammates immensely, and due to Zygarde-C's large HP stat, its Wish recovers large amounts of its teammates' HP. Volt Switch can be used exclusively with Thousand Waves in order to prevent Imposter Pokemon from coming in freely on Zygarde-C while still giving Zygarde-C the ability to pivot in some cases. However, using Volt Switch means Zygarde-C cannot pivot on opposing Ground-types such as Primal Groudon, Mega Steelix, and opposing Zygarde-C.

Set Details
========

A Relaxed nature maximizes Zygarde's physical bulk and, in conjunction with 0 Speed IVs and EVs, minimizes its Speed. This is incredibly important as because going last is often beneficial, letting Zygarde-C remove as many abilities as possible with Core Enforcer, steal the stat boosts of slow Pokemon, and grant more momentum to the team with U-turn. A Toxic Orb in conjunction with Poison Heal grants Zygarde reliable passive recovery, healing 12% per turn. In addition, being poisoned allows Zygarde-C to come in on moves that inflict status conditions such as Spore, Poison Fang, Glare, and Will-O-Wisp. It can also come in on Knock Off.

Usage Tips
========

Play Zygarde-C carefully. While its bulk is great, its weaknesses are common, (AC) and if it may be left unable to check Pokemon such as Regigigas and Mega Tyranitar later on in the battle. Pokemon which that may lure in Zygarde and hit it with coverage include Mega Blaziken, Mega Mewtwo X, and Primal Groudon. If you're running Topsy-Turvy, be wary of Taunt users and Magic Bounce users, as both hinder Zygarde-C's ability to effectively operate as a physical wall. Don't use Wish liberally early on in the game, as the recovery on offensive Pokemon can be crucial later on in the game. Rely on Poison Heal for recovery and only use Wish when you are required to. While passing Wishes to defensive Pokemon isn't a bad idea, Zygarde-C enjoys passing Wishes to offensive Pokemon in order to keep them healthy throughout the course of the battle. This also lets you play your offensive Pokemon more aggressively, allowing you to switch them into entry hazards more often. Whenever Zygarde-C is against a Pokemon faster than it that cannot OHKO it, you may pivot to another Pokemon for momentum. If you predict setup, however, you may use Spectral Thief, Topsy-Turvy, (AH) or Haze.

Team Options
========

Imposter can be very useful for scouting surprise coverage that may hit Zygarde-C. Steel-types such as Registeel, Celesteela, and Ferrothorn can be useful for checking -ate Pokemon that may give Zygarde-C trouble while also checking Ice-, (AH) Fairy-, (AH) and Dragon-type attacks. In return, Zygarde-C can come in on most Fire-type attacks, (AC) which Steel-types cannot take. Strong wallbreakers such as Mega Mewtwo X, Mega Gyarados, and Primal Groudon can be used to break the opposing team while being Imposter-proofed by Zygarde-C. Zygarde-C can also use its slow low Speed to bring the offensive Pokemon of choice in safely (RC) as well as provide Wish support. Special walls such as Ho-Oh, RegenVest Mega Gyarados, and Fur Coat Chansey can take on specially biased (RH) offensive threats that give Zygarde-C trouble such as Mega Mewtwo Y, Mega Diancie, and Primal Kyogre. Finally, Mega Rayquaza checks such as Diancie and Celesteela can also be very useful, (AC) as most variants of Mega Rayquaza give Zygarde-C trouble.

[SET]
name: Physical Setup Check
move 1: Shore Up
move 2: Core Enforcer / Entrainment / Stealth Rock / Defog
move 3: Topsy-Turvy / Spectral Thief / Haze
move 4: U-turn / Thousand Waves
item: Safety Goggles / Leftovers / Rcoky Rocky Helmet / Groundinium Groundium Z
ability: Fur Coat / Unaware
nature: Relaxed
evs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD
ivs: 0 Spe

[SET COMMENTS]
Moves
========

Shore Up grants Zygarde-C reliable recovery, allowing it to stay healthy throughout the battle. Core Enforcer gives Zygarde-C a consistent option to deal damage while also temporarily suppressing the ability of any faster Pokemon. This allows it to discourage Regigigas, Mega Mewtwo X, and other Pokemon that don't beat Zygarde-C from staying in on it by removing abilities such as Contrary and Poison Heal. Entrainment can be used to remove abilities from Fairy-types and Normalize Mega Gengar, but it is generally not preferred, (AC) as Zygarde-C cannot take on most Fairy-types in the metagame anyways anyway. Stealth Rock can be used to set entry hazards to help your other Pokemon wallbreak and sweep. However, the opportunity cost of running it over a move that removes abilities is high, and the risk that it is reflected is high considering common Magic Bounce Pokemon such as Mega Audino enjoy switching into Zygarde-C. Defog can be used to remove entry hazards for opposing teammates. However, again, Zygarde-C prefers having a move that removes abilities, (AC) as it can deal with the Pokemon it wishes to check better than if it were running Defog.

Topsy-Turvy can be used to reverse the stat boosts of Pokemon, allowing it Zygarde-C to take on opposing setup Pokemon such as Primal Groudon and Mega Tyranitar. Spectral Thief can be used on in order to steal stat boosts, potentially stealing defensive stat boosts as well, making Zygarde-C even bulkier. However, it cannot take on Normal-type setup sweepers such as Regigigas and Arceus well. Thousand Waves prevents most opponents Pokemon from switching, letting Zygarde-C trap Imposter Pokemon and other Pokemon it wishes to check while also granting momentum if it traps a Pokemon it wishes to switch out against. U-turn can be used to attain momentum on foes, but it comes with the consequence of Zygarde-C not being self-Imposter proof (RH) as well as foregoing the utility of Thousand Waves. In addition, without Thousand Waves, Regigigas can put Zygarde-C to sleep and switch out, which can be dangerous in the long run.

Set Details
========

Fur Coat allows it Zygarde-C to blanket check physical attackers such as Mega Tyranitar, Mega Blaziken, and Mega Gyarados. Alternatively, Unaware over Fur Coat allows it to blanket check setup sweepers such as Regigigas, Primal Groudon, and Arceus. Safety Goggles blocks Spore, allowing Zygarde-C to switch in on Pokemon it checks such as Regigigas and Mega Tyranitar without being discouraged by sleep. Leftovers can also be used, (AC) as it grants passive recovery, while Rocky Helmet can be used to attain chip damage on contact attacks. However, Zygarde-C prefers the Spore immunity. Groundium Z can provide a one-time nuke as well as a way to check Normalize Mega Gengar, as the Z-Move is unaffected by Entrainment + Normalize. However, it can be hard to justify Groundium Z over the other item options, and Zygarde-C is also an unreliable Mega Gengar check, (AC) as it can only use Tectonic Rage once, (AC) and Judgment hurts even if Zygarde-C is running Unaware. A Relaxed nature in conjunction with 0 Speed EVs and IVs lets Zygarde-C fully handle setup Pokemon it wishes to check.

Usage Tips
========

Make sure to scout for Ice-type coverage on Pokemon before switching in Zygarde-C. While its bulk is great, you should always check to see if Pokemon it checks, such as Regigigas, Primal Groudon, and Mega Blaziken, are currently alive before trying to take advantage of its great bulk to check other threats. When using Stealth Rock, be sure to scout for Magic Bounce on Pokemon such as Mega Audino before using it.

Team Options
========

Imposter Pokemon such as Chansey can be used to scout for coverage that may threaten Zygarde-C. Pokemon that check -ate users such as Flash Fire Steel-types and Soundproof Mega Slowbro are appreciated, (AC) as Zygarde-C cannot take them on -ate users. Most physical wallbreakers can be used pair well with Zygarde-C, as Zygarde-C it Imposter-proofs them while they can break the opposing team. Primal Groudon can be used as a partner to have a setup sweeper while also being that is also Imposter-proofed by Zygarde-C. RegenVest Primal Kyogre is appreciated as a teammate, as it takes on the special Pokemon that Zygarde-C cannot take on. Magic Bounce Pokemon such as Mega Audino and Cresselia can Imposter-proof Zygarde-C due to their low Speed, great bulk, (AC) and typing. They can also take on threats Zygarde-C cannot handle, such as Xerneas and Mega Mewtwo Y.

[STRATEGY COMMENTS]
Other Options
=============

On the Poison Heal set, Will-O-Wisp can be used to check physical threats better and scout for Magic Bounce. However, fitting Will-O-Wisp on the set it in can be difficult. Haze can also be used for the high PP, but Zygarde-C generally prefers the other two anti-setup moves because they punish setup, while Haze merely resets a situation that can otherwise be taken advantage of. A RegenVest set with U-turn, Spectral Thief, Core Enforcer, and Metal Burst can be used to take on special Pokemon better. However, this leaves Zygarde-C without a recovery option it can click use while staying in, and most specially offensive (RH) Pokemon handle RegenVest Zygarde-C easily enough anyway. Zygarde-C can use a Prankster set with Haze, Recover, Destiny Bond, and Core Enforcer to handle setup sweepers better and gain more opportunities to recover health, as opposed to other sets which generally have to take a hit before recovering health. A Soundproof set with Anchor Shot, Shore Up, Perish Song, and Parting Shot can be used to check -ate users, trap Imposter users, as well as and trap and use Perish Song on Pokemon which cannot kill KO it. However, Zygarde-C can no longer reliably check the Pokemon it wishes to on its main sets, which is a large trade-off tradeoff. Alternatively, use Anchor Shot, Core Enforcer, Strength Sap, and Shore Up in order to more reliably handle -ate users. However, in matchups where the opponent is not using an -ate Pokemon, you may sorely miss the utility another set offers. In addition, Pokemon it Zygarde-C checks can pivot out on Zygarde-C it with this set, (AC) and it can't put in as much work once the opponent has successfully scouted the set. Magic Bounce can be run over Fur Coat or Unaware in order to take on support Pokemon better as well as bounce back utility moves on offensive Pokemon such as Spore, Leech Seed, and Will-O-Wisp. However, Magic Bounce Zygarde-C isn't able to reliably check most of the offensive Pokemon Zygarde-C typically can. An offensive Poison Heal set with Shift Gear, Thousand Arrows, Knock Off, and Will-O-Wisp can be used to take advantage of Zygarde-C's great bulk, good offensive typing, as well as its and decent Attack stat. However, Zygarde-C is outclassed by Mega Garchomp in this role as well as by almost every other Poison Heal sweeper due to their greater offenses, so a defensive role is preferred.

Checks and Counters
===================

**-ate users**: Kyurem-B and Mega Diancie can both easily beat Zygarde-C with their STAB Boomburst attacks. However, they must be wary of Soundproof or RegenVest variants, as both sets either negate or live survive Boomburst. Soundproof sets can retaliate with a trapping move, while RegenVest sets can KO with Metal Burst.

**Ice-type Coverage**: Surprise Ice-type coverage can OHKO Zygarde-C and can open up a weakness to Pokemon Zygarde-C was meant to check, making it important to scout for Ice-type coverage before switching Zygarde-C into offensive opponents foes. Pokemon that may use Ice-type coverage and lure in and KO Zygarde-C include Avalanche Regigigas, Ice Hammer Mega Blaziken, and Refrigerate Mega Mewtwo X.

**Dragon-types**: Dragon-types such as Zekrom, Mega Rayquaza, and Giratina can do plenty of damage to Zygarde-C with their Dragon-type STAB moves. However, they must be wary of RegenVest variants, as Zygarde-C these can 2HKO or OHKO them with Metal Burst.

**Special Wallbreakers**: As most special wallbreakers carry Dragon-, Fairy-, or Ice-type coverage on all their sets, special wallbreakers they often force Zygarde-C out due to its weaknesses and average special bulk.

**Fairy-types**: Mega Diancie, Xerneas, and Mega Audino all force Zygarde-C out reliably, (AC) as it generally cannot do anything to them.
implemented, E4 Flint this is officially ready for upload!
 

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