1v1 Zygarde [QC 0/3] [GP 0/2]

Zygarde
[OVERVIEW]
  • Zygarde is by default the pokemon in the 1v1 metagame, with the strongest bulk. The combination of its high HP and Defense stat are making it one of the best physical defending pokemon in the 1v1 metagame. Because of that it is able to soak up many attacks from various physical attacking pokemon such as Mega-Charizard-X, Mega-Gyarados and Dragonite.
  • Its ability to transform in its bulkier form Zygarde-C and recovering HP after its HP fell below 50% is a very strong option you can look for if using it which lets you beat Pokemon like Tapu-Fini and Primarina.
  • Zygarde can be played offensively and defensively, so it is always quite versatile and can be very surprising.
  • Its outstanding high HP in combination with its decent Special Defense allows it, to be able to also be very bulky on the special side in addition its outstanding physical bulk.
[SET]
Name: Physically Defensive
move 1: Thousand Arrows
move 2: Coil
move 3: Extreme Speed
move 4: Rest/ Subsitute
item: Groundium-Z
ability: Power Construct
nature: Impish
evs: 248 HP/ 128 Atk/ 132 Def

[SET COMMENTS]
Moves
========
  • Thousand Arrows is Zygardes strongest STABmove and in addition
    very helpful because it smacks down flying types so the Z-Move is able to hit the opponent flying types.
  • Coil is helpful in various matchups, when Zygarde needs to boost its physical Attack to hit stronger or its physical Defense to live even more attacks, like Landorus-T and Donphan.
  • Extreme Speed is nice to have, because its an physical priority move, which helps such an slow pokemon like Zygarde to win some matchups, against sturdy users like Carracosta and Sawk.
  • Rest and Subsitute can both be played to help vs. status moves. Rest helps you with many stall matchups, like Jumpluff and Mega-Venusaur, while Subsitute is helping you vs. recharge attacks, such as Giga Impact and Hydro Cannon, or against moves that have recoil, like Flare Biltz and Wild Charge and Status Moves like Leech Seed and Charm fail if you have used Subsitute before. So it helps you against Pokemon like Mega-Lopunny,
Set Details
========
  • The big investment in the physical bulk lets Zygarde beat the most common 1v1 mon, Mega-Charizard-X.
  • The 128 Atk are left after the investment to beat Mega-Charizard-X is considered and used into the physical Attack to make Zygarde attacks as strong as possible.
  • Its decent base Speed lets it outpace and beat many bulky pokemon like Magearna and Donphan.
Usage Tips
========
  • The best thing you can do is sending Zygarde out against a physical attacking mon, without an ice attack. Because even with its outstanding defenesive capabilities it still has a 4x Ice weakness, so you want to look out for pokemon with ice attacks.
  • What still can happen is, that you are running into hidden HP Ice's. You will have to keep the pokemon in mind who run HP Ice.
  • In the most games Coil should be considered as the first move you use, because it helps Zygarde to tank more and hit stronger.
  • If you are using Rest you might want to wait until you reach the Complete Form and get the HP as low as possible so you recover the maximum recovery. However, if you want to do that, you always take the risk in getting crit and losing.
  • You have to look out for fast Taunt users, because you will not be able to stall them out with Rest.
  • You have to look for very strong special attackers, because even even in the combination with it's HP it still will not be able to tank hits from Pokemon like Mega-Gardevoir and Porygon-Z.
  • When you use Coil and/or Rest and stall you opponents you will have to look out for crits, because they will most likely happen if you are stalling.
Team Options
========
  • Zygarde appreciates pokemon, who are beating ice types, to cover the big weakness Zygarde has. So you might want to consider strong fire types like Mega-Charizard-X as teammates.
  • An answer to Ice-Type Coverage move like Ice Punch from Mega-Medicham or Ice Beam from Dragonite is also very appreciated from Zygarde.
  • To help Zygarde even more you need something to cover its dragon weakness. So strong fairy mons like Magearna or Mega-Gardevoir can help you out with that.
  • Strong Special attacks can also be a problem for Zygarde so a Special-Defensive wall like Type:Null can help you out too.
  • Taunt users can counter out Zygarde, so you might want to consider a Pokemon with the ability Oblivious like Slowbro.
[STRATEGY COMMENTS]
Other options
========
  • Zygarde can also be played more offensively, which would risk the very important Mega-Charizard-X matchup if you decide to change the EV's.
  • Dragonium-Z as an item is also an offensive change you can make, which would help to hit some of the Dragon-Types that would beat Zygarde normally like Garchomp and Haxorus. The move you are making stronger in that case would be Outrage.
  • Rock Slide can also be played as an physical coverage move that would help you beating Bug-Type Pokemon like Mega_Pinsir and Volcarona. You would have give up either Rest or Subsitute for it and lose as a Trade-In some matchups you wouls normally win with Rest or Subsitute, such as Jumpluff and
Checks and Counters
========
**Ice-Type Pokemon**: Zygarde is heavily checked by most of the ice types you will face. It will most likely die in one-hit and can not hit before them with super-effective attacks.

**Fairy-Type Pokemon**: Zygarde gets beaten up by many fairy types and it can not really hurt them with a super-effective attack.
**Dragon-Type Pokemon**: Zygarde loses to many Special-Attacking Dragon-Type Pokemon.

**Set-Up Pokemon**: The only downside from Coil is, that it only boosts Attack, Defense and Accuracy by once per use. So pokemon like Azumarill and Garchomp are going to set up faster than you with moves like Belly Drum and Swords Dance.

**Taunt-User**: Allthough you most of the time win against "tauntless" stall due to Rest you have a big Problem against Taunt users overall. They Prevent you from setting up, resting or using Subsitute, so you lose against Pokemon like Deoxys-S, Mega-Sableye and Tapu-Fini.
**Strong Special attackers**: Zygarde dies to most of the strongest special-attacking Pokemon like Mega-Gardevoir and Porygon-Z.

[CREDITS]
- Written by: [[187 Fan, 469839]]
- Quality checked by: [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
 
Last edited:

Yami

Picaresque
is a Pre-Contributor
AM Check, add what you want or wait for a QC to give you the ok. Add Remove Comment

Zygarde
[OVERVIEW]
  • Zygarde is by default the pokemon in the 1v1 metagame, with the strongest bulk. The combination of its high HP and Defense stat are making it one of the best physical defending pokemon in the 1v1 metagame. Because of that it is able to soak up many attacks from various physical attacking pokemon such as Mega-Charizard-X, Mega-Gyarados and Dragonite.
  • Its ability to transform in its stronger bulkier You only gain HP bst when going from Zygarde to Zygade-C, gaining 10 bst in Special Attack does not do anything for it and it does not gain attack form Zygarde-C and recovering HP after its HP fell below 50% is a very strong option you can look for if using it. which mu could this be useful in? I would think Tapuium Z Fini, physcial z-moves from x, y etc.
  • Zygarde can be played offensively and defensively, so it is always quite versatile and can be very surprising. which allows Zygarde to tank phsyical attackers like x and y and set up on them to take care of them
  • Its outstanding high HP in combination with its decent Special Defense allows it, to be able to also be very bulky on the special side in addition its outstanding physical bulk.
  • The only thing holding Zygarde back from being completely unpreditable is its ,in comparision, relatively low Special Attack.No, this is what not to do here, this is not a con, thats like me saying Tapu Fini Attack sucks, but that is not a set being coveraged in this analysis and tbh not really a con. More on the cons of Zygarde
  • This is bare bones, and does not explain the cons of Zygarde-C which is it struggles with strong special attackers, Ice coverage, fairy-types and certain stall mons like Iron Defense Mega Slowbro, Whimsi and Jumpluff.
[SET]
Name: Physically Defensive
move 1: Thousand Arrows
move 2: Coil
move 3: Extreme Speed
move 4: Rest/ Subsitute
item: Groundium-Z
ability: Power Construct
nature: Impish
evs: 248 HP/ 128 Atk/ 132 Def

[SET COMMENTS]
Moves
========
  • Thousand Arrows is Zygardes strongest STABmove. Combine with the sentence below.
  • Thousand Arrows is also very helpful because it smacks down flying types so the Z-Move is able to hit the opponent flying types.
  • Coil is helpful in various matchups, when Zygarde needs to boost its physical Attack to hit stronger or its physical Defense to live even more attacks. from what Pokemon?
  • Extreme Speed is nice to have, because its an physical priority move, which helps such an slow pokemon like Zygarde to win some matchups, against sturdy users for example. what mons?
  • Rest and Subsitute can both be played to help vs. status moves. Rest helps you with many stall matchups while Subsitute is helping you vs. recharge attacks, such as Giga Impact and Hydro Cannon, or against moves that have recoil, like Flare Biltz and Wild Charge. Add examples like Mega Lop, Greninja? (tho wouldn't they just Ice Beam?), Mega Blaziken? Ferrothorn?
Set Details
========
  • The big investment in the physical bulk lets Zygarde beat the most common 1v1 mon, Mega-Charizard-X. add more like Mega Lopunny, Mega Pinsir etc. Rewrite this to say 248 HP and 132 Def along with an Impish nature help it take on Mega Charizard X, Mega Lopunny etc.
  • The 128 Atk are giving Zygarde the maximum physical attack after considering Mega-Charizard-X. I am sorry, but what do you mean that the remaining 128 Attack EVs go here to make Zygarde as strong as possible.
  • Its decent base Speed lets it outpace and beat many bulky pokemon like Magearna add at least 2 more so viewers can get a guise of its speed tier. for example.
Usage Tips
========
  • The best thing you can do is sending Zygarde out against a physical attacking mon, without an ice attack. Because even with its outstanding defenesive capabilities it still has a 4x Ice weakness, so you want to look out for pokemon with ice attacks.
  • What still can happen is, that you are running into hidden HP Ice's. You will have to keep the pokemon in mind who run HP Ice.
  • In the most games Coil should be considered as the first move you use, because it helps Zygarde to tank more and hit stronger.
  • If you are using Rest you might want to wait until you reach the Complete Form and get the HP as low as possible so you recover the maximum recovery. However, if you want to do that, you always take the risk in getting crit and losing.
  • I am being honest, I have no idea how to read this, and my grammar is p shit. I would redo this whole section. Talk about Sending Zygarde against Physical Pokemon such as Terrakion, Mega Blaziken etc. Then go on to send Zygarde out against weaker Special Attackers like Tapu fini, Togekiss and Zapdos. Next I would talk talk about what Pokemon to Rest against and after that when to Extreme Speed. Then talk about what to watch out to like not sending out when it is likely the opp is going to pick Mega Gardevoir, Whimsi, or greninja. I would also talk about being careful against strong special attackers like PZ as Zygarde fails to take care of it. I would also talk about Deo-S and Jumpluff as Zygarde would most likely lose the 1v1 against these.
Team Options
========
  • Zygarde appreciates pokemon, who are beating ice types, to cover the big weakness Zygarde has. So you might want toconsider strong fire types like Mega-Charizard-X as teammates. There is more than Ice-types that has Ice-type attacks like Mega Medicham, PZ and Mega Metagross so teammates need to counter these as well, so Spd mega charizard X is prob the choice here. Lets expand this to Mega Blaziken, Pherosoma and Magnezone.
  • To help Zygarde even more you need something to cover its dragon weakness. So strong fairy mons like Magearna or Mega-Gardevoir can help you out with that. I would think that it be better to have Fairy-types that can counter Naga like Tapu Lele and Magearna, so i would cut out Mega garde as you beat everything but Garchomp on the physical side of Dragon-types.
  • Strong special attacks or critical hits can be very scary for Zygarde so a mon who can not get crit like Type:Null or a strong special defensive wall like Tapu Fini can also be very recommendable. Axe this, dont talk about hax
  • Zygarde is a bit weak on the Special side, so Pokemon that can take Special Attack hits such as Tapu Fini, Ferrothorn etc make good partners for it.
  • Steel-types such as Mega Metagross and Genesect help with Dragon-types to as well as Fairy-types, so i would mention them here
  • Maybe mention Psychic-types like Mew to help with Mega Venusaur and Ferrothorn, def if Zygarde-C is not running Rest.
  • Grass-types like Serperior, etc that help with walls like Deo-s, Mega Slowbro and stall Pokemon like Jumpluff.
I think this needs rewording and section is bare bones. Talk about what Zygarde can handle in return.
[STRATEGY COMMENTS]
Other options
========
  • Zygarde can also be played more offensively, which would risk the very important Mega-Charizard-X matchup. I am confused right here, do you mean to combine this with the sentence below? I would say something like Drago-Z Outrage can be used to hit both Charizards, however, this means that Zygarde has to keep up Extreme Speed to pick off Pokemon like x and y after the Z-Move or Rest / Sub to beat Stall Pokemon like Type: Null or y.
  • Dragonium-Z as an item is also an offensive Change you can make. The move youar e making stronger in thta case would be Outrage.
  • Rock Slide can also be played as an physical Coverage move. in order to hit Mega Charizard Y and Volcarona but therefore Zygarde-C would be giving up either Rest / sub or Extreme Speed for this therefore forcing a lost against Stall Pokemon like Type: Null and giving up the way to beat Strudy Pokemon such as....
Checks and Counters
========
**Ice-Type Pokemon**: Zygarde is heavily checked by most of the ice types you will face. It will most likel< die in one-hit and can not hit before them with super-effective attacks. There is more than Ice-types that run Ice-type coverage like Mega Medicham, Porygon-Z, Porygon2 etc.

**Fairy-Type Pokemon**: Zygarde gets beaten up by many fairy types like Tapu Lele, Magearna, Clefable and Mega Gardevoir and it can not really hurt them with a super-effective attack.

**Dragon-types**: Special dragons like Naga, Dragonite and Choice Band / Drago z chomp takes care of Zygarde.

**Taunt**: Stallbreaker Mew, Whimsi, Deo-S? stops Zygarde from setting up, therefore these two can slowly wear Zygarde down.


**Set-Up Pokemon**: The only downside from Coil is, that it only boosts Attack, Defense and Accuracy by once per use. So some pokemon such as? are going to set up faster than you with moves like Belly Drum and Swords Dance.

**Strong Special Attackers:**: I feel like PZ, Mew, Pheromosa, Genesect, and Kommo-o goes here

[CREDITS]
- Written by: [[187 Fan, 469839]]
- Quality checked by: [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
 

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