weatherless...................58.83274% offense.......................34.80734% rain..........................23.80526% hyperoffense..................21.32753% balance.......................19.39860% sun...........................17.33602% stall.........................12.89859% semistall.....................11.56794% multiweather.................. 5.15524% sand.......................... 4.95550% voltturn...................... 3.74881% rainoffense................... 3.22413% sandoffense................... 2.97479% sunoffense.................... 2.90093% sunstall...................... 2.61754% choice........................ 1.69244% rainstall..................... 1.45163% hail.......................... 0.63425% monotype...................... 0.62672% monoflying.................... 0.48300% hailoffense................... 0.22018% dragmag....................... 0.07804% monodragon.................... 0.06738% monobug....................... 0.04735% monograss..................... 0.01987% monofighting.................. 0.00913% monowater..................... 0.00000% gravity....................... 0.00000% monodark...................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.007) -2.0|# |##### -1.5|########### |####### -1.0|############################## |############### -0.5|######### |################ 0.0|##### |########## +0.5|######### |######## +1.0|####### |########### +1.5|####### |############## +2.0|###### |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.58%