weatherless...................80.28006% balance.......................47.31583% offense.......................41.61087% sun...........................13.30155% trickroom.....................12.67181% hyperoffense.................. 7.25233% rain.......................... 5.71905% tricksun...................... 4.39324% sunoffense.................... 4.28065% semistall..................... 3.68765% sand.......................... 0.52414% hail.......................... 0.17520% trickhail..................... 0.17052% sandstall..................... 0.13333% stall......................... 0.13333% voltturn...................... 0.03761% monowater..................... 0.00063% monotype...................... 0.00063% sandoffense................... 0.00000% rainoffense................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.026) |##### -1.0|### |### -0.5|############################## |####### 0.0|########################### |######## +0.5|########## |##### +1.0|################## |## +1.5| | more negative = more offensive, more positive = more stall one # = 0.84%