weatherless...................92.49224% offense.......................43.07666% balance.......................40.47811% semistall..................... 8.63051% hyperoffense.................. 5.81031% sand.......................... 3.25460% rain.......................... 3.05334% stall......................... 2.00441% voltturn...................... 1.75384% sun........................... 1.16506% monotype...................... 0.76951% dragmag....................... 0.23885% hail.......................... 0.17570% monoground.................... 0.15952% multiweather.................. 0.14095% monoelectric.................. 0.13971% trickroom..................... 0.09724% monodragon.................... 0.09298% sandoffense................... 0.08546% monofighting.................. 0.07383% monopsychic................... 0.07263% monoflying.................... 0.07243% monowater..................... 0.06457% trapper....................... 0.06215% monograss..................... 0.06002% monofire...................... 0.05906% monobug....................... 0.03325% sunoffense.................... 0.01972% sunstall...................... 0.01969% monopoison.................... 0.01969% rainstall..................... 0.01969% hailoffense................... 0.01969% mononormal.................... 0.01414% Stalliness (mean: 0.075) -1.5|### |##### -1.0|########## |############### -0.5|########################## |###################### 0.0|############################## |############### +0.5|################## |######################## +1.0|############# |####### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.52%