weatherless...................95.15502% balance.......................47.20829% offense.......................30.95478% semistall.....................14.92221% hyperoffense.................. 4.09117% voltturn...................... 3.75067% rain.......................... 3.23544% stall......................... 2.82355% sand.......................... 1.54588% sandoffense................... 0.17487% dragmag....................... 0.14243% sun........................... 0.09402% monotype...................... 0.08427% monoground.................... 0.08427% multiweather.................. 0.03036% sunstall...................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.293) -1.5|# |### -1.0|###### |######## -0.5|#################### |######## 0.0|############################ |########## +0.5|#################### |############################## +1.0|################ |############ +1.5|#### |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.59%