weatherless...................97.53957% balance.......................45.75540% offense.......................31.09820% semistall.....................17.06776% hyperoffense.................. 3.67046% voltturn...................... 2.69415% stall......................... 2.40818% rain.......................... 1.38207% sand.......................... 1.06691% sandoffense................... 0.31958% dragmag....................... 0.16982% sun........................... 0.01997% monotype...................... 0.01844% monoground.................... 0.01844% multiweather.................. 0.00852% sunstall...................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.331) -1.5|# |## -1.0|#### |#### -0.5|########################### |### 0.0|############### |######## +0.5|########## |############################## +1.0|################# |############# +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.71%