weatherless...................42.74194% offense.......................38.07604% balance.......................30.29954% sand..........................27.36175% rain..........................19.18203% hyperoffense..................18.54839% sun........................... 9.10138% stall......................... 6.79724% semistall..................... 6.27880% voltturn...................... 4.37788% sandstall..................... 3.28341% batonpass..................... 3.16820% dragmag....................... 2.47696% rainstall..................... 2.36175% sunoffense.................... 1.84332% hail.......................... 1.61290% rainoffense................... 1.38249% sandoffense................... 1.26728% monotype...................... 0.97926% choice........................ 0.92166% sunstall...................... 0.57604% trickroom..................... 0.51843% monofighting.................. 0.28802% trapper....................... 0.17281% monodragon.................... 0.17281% monowater..................... 0.11521% monosteel..................... 0.11521% hailstall..................... 0.11521% tricksand..................... 0.11521% gravity....................... 0.05760% monograss..................... 0.05760% monobug....................... 0.05760% monorock...................... 0.05760% tricksun...................... 0.05760% monoice....................... 0.05760% monoflying.................... 0.05760% monoelectric.................. 0.05760% Stalliness (mean: -0.107) -2.0|########## |###### -1.5|##### |################# -1.0|############### |############################## -0.5|################# |######################### 0.0|###################### |##################### +0.5|################## |################# +1.0|############## |## +1.5|####### |#### +2.0|#### |## +2.5|### | more negative = more offensive, more positive = more stall one # = 0.41%