weatherless...................39.33930% offense.......................36.91973% sand..........................32.05045% balance.......................29.09344% rain..........................18.42737% hyperoffense..................18.26129% sun........................... 8.39957% stall......................... 8.11866% semistall..................... 7.60689% voltturn...................... 5.20008% sandstall..................... 4.49496% rainstall..................... 2.53587% dragmag....................... 2.47243% batonpass..................... 2.36575% hail.......................... 1.78332% sandoffense................... 1.49076% rainoffense................... 1.40635% choice........................ 1.16359% sunoffense.................... 1.09385% monotype...................... 0.78024% sunstall...................... 0.64973% trickroom..................... 0.44732% monodragon.................... 0.22209% monofighting.................. 0.22049% tricksand..................... 0.13001% trapper....................... 0.12625% hailstall..................... 0.09283% monosteel..................... 0.07919% gravity....................... 0.06704% tricksun...................... 0.06548% monowater..................... 0.05232% monograss..................... 0.04646% monorock...................... 0.04092% monobug....................... 0.03959% monoice....................... 0.03959% monoelectric.................. 0.03959% monoflying.................... 0.03959% Stalliness (mean: -0.061) -2.0|########### |###### -1.5|#### |################## -1.0|############### |############################## -0.5|############### |###################### 0.0|################### |#################### +0.5|################# |################ +1.0|############## |## +1.5|########## |#### +2.0|##### |## +2.5|### | more negative = more offensive, more positive = more stall one # = 0.42%