sand..........................46.37019% offense.......................37.64276% weatherless...................24.70577% balance.......................23.28237% rain..........................19.66742% hyperoffense..................15.47808% semistall.....................12.78167% voltturn......................12.56954% stall.........................10.81512% sandstall..................... 8.09049% sun........................... 7.48315% sandoffense................... 3.30465% dragmag....................... 2.45968% rainstall..................... 2.42443% hail.......................... 1.77348% choice........................ 1.44305% rainoffense................... 0.93169% batonpass..................... 0.63833% sunstall...................... 0.30020% trickroom..................... 0.29486% sunoffense.................... 0.11224% tricksand..................... 0.10409% tricksun...................... 0.05859% monowater..................... 0.00720% monotype...................... 0.00720% gravity....................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.087) -2.0|####### |###### -1.5| |################ -1.0|############### |############################## -0.5|####### |################## 0.0|################ |################# +0.5|############### |############## +1.0|### | +1.5|########################## |#### +2.0|############# |## +2.5|### | more negative = more offensive, more positive = more stall one # = 0.47%