sand..........................59.50295% offense.......................35.41559% voltturn......................29.36129% semistall.....................24.52702% balance.......................21.60865% rain..........................20.36144% hyperoffense..................11.11298% weatherless...................10.96941% stall......................... 7.33575% sun........................... 6.94332% sandstall..................... 5.44914% sandoffense................... 5.10270% hail.......................... 2.22288% rainstall..................... 1.74595% rainoffense................... 0.95865% dragmag....................... 0.68426% batonpass..................... 0.19696% choice........................ 0.18540% sunstall...................... 0.14066% trickroom..................... 0.08571% tricksand..................... 0.03909% sunoffense.................... 0.02127% tricksun...................... 0.00422% monowater..................... 0.00073% monotype...................... 0.00073% gravity....................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.281) -2.0|# |### -1.5| |##### -1.0|############ |############# -0.5|## |########## 0.0|########### |####### +0.5|############ |####### +1.0|# | +1.5|############################## | +2.0|###### |# +2.5|## | more negative = more offensive, more positive = more stall one # = 0.81%