weatherless...................81.80802% offense.......................42.81373% balance.......................28.60826% hyperoffense..................12.50875% stall.........................10.18068% hail.......................... 8.99904% semistall..................... 5.88859% sand.......................... 4.94216% monotype...................... 3.28483% sun........................... 3.18592% hailstall..................... 2.88678% voltturn...................... 2.66069% rain.......................... 1.20866% mononormal.................... 1.01579% choice........................ 0.73943% monoice....................... 0.41420% hailoffense................... 0.40753% monodragon.................... 0.33357% sunoffense.................... 0.33291% monodark...................... 0.27595% monofire...................... 0.22825% monofighting.................. 0.22773% sandoffense................... 0.18218% monosteel..................... 0.14782% multiweather.................. 0.14380% monowater..................... 0.12434% monograss..................... 0.12314% trickroom..................... 0.11010% monopoison.................... 0.10508% monoflying.................... 0.09359% monopsychic................... 0.09029% rainoffense................... 0.05834% dragmag....................... 0.05819% sandstall..................... 0.05254% monoground.................... 0.05254% monoelectric.................. 0.05254% monorock...................... 0.05254% Stalliness (mean: 0.021) -2.0|## |##### -1.5|######## |##### -1.0|####################### |############## -0.5|########################## |############################## 0.0|############ |################## +0.5|################# |############ +1.0|############# |###### +1.5|### |################# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.46%