weatherless...................84.71524% offense.......................42.63990% balance.......................39.97814% stall......................... 7.55948% sand.......................... 6.76361% hyperoffense.................. 6.16194% hail.......................... 6.09767% semistall..................... 3.66053% sun........................... 2.42339% voltturn...................... 1.60315% hailstall..................... 0.45275% monotype...................... 0.07239% mononormal.................... 0.07239% choice........................ 0.00714% rain.......................... 0.00008% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.115) -2.0| |## -1.5|## |## -1.0|######################### |######## -0.5|################## |########################## 0.0|##### |######### +0.5|############################## |################### +1.0|########## |##### +1.5| |############# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.58%