weatherless...................95.17436% offense.......................49.31935% balance.......................31.78051% hyperoffense..................13.50946% voltturn...................... 3.77584% semistall..................... 3.77404% rain.......................... 2.03431% stall......................... 1.61665% sand.......................... 1.39959% sun........................... 1.32126% trickroom..................... 1.05633% monotype...................... 0.60949% rainoffense................... 0.44680% choice........................ 0.36480% sunoffense.................... 0.29065% monobug....................... 0.18186% mononormal.................... 0.11382% sandstall..................... 0.10809% monoice....................... 0.10146% hail.......................... 0.09572% monopoison.................... 0.05544% monoflying.................... 0.03935% monograss..................... 0.02443% monopsychic................... 0.02443% multiweather.................. 0.02222% tricksun...................... 0.02097% monowater..................... 0.01883% monoelectric.................. 0.01321% monorock...................... 0.01182% monoghost..................... 0.01181% monofighting.................. 0.01026% monofairy..................... 0.00932% monodark...................... 0.00800% monodragon.................... 0.00798% monofire...................... 0.00746% sunstall...................... 0.00594% monoground.................... 0.00518% monosteel..................... 0.00494% rainstall..................... 0.00490% sandoffense................... 0.00338% tricksand..................... 0.00299% trickrain..................... 0.00298% gravity....................... 0.00160% allweather.................... 0.00101% Stalliness (mean: -0.196) -2.0|# |## -1.5|##### |########## -1.0|############## |################### -0.5|####################### |############################## 0.0|########################## |##################### +0.5|############### |######### +1.0|##### |### +1.5|## |## +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%