weatherless...................94.29901% offense.......................48.11678% balance.......................30.46231% hyperoffense..................14.23516% voltturn...................... 4.68637% semistall..................... 4.21505% stall......................... 2.97071% sand.......................... 2.96515% rain.......................... 1.74078% trickroom..................... 1.68340% sun........................... 0.96991% rainoffense................... 0.84513% choice........................ 0.32158% monotype...................... 0.23257% sunoffense.................... 0.17510% sandstall..................... 0.14843% monobug....................... 0.07766% monoice....................... 0.07698% hail.......................... 0.03332% mononormal.................... 0.02649% monopoison.................... 0.02112% tricksun...................... 0.01158% monowater..................... 0.00838% multiweather.................. 0.00816% monorock...................... 0.00688% monoghost..................... 0.00416% monodark...................... 0.00294% monoground.................... 0.00282% monograss..................... 0.00227% monofire...................... 0.00120% monoflying.................... 0.00111% sunstall...................... 0.00073% monopsychic................... 0.00042% sandoffense................... 0.00030% rainstall..................... 0.00028% monofairy..................... 0.00026% monoelectric.................. 0.00007% monosteel..................... 0.00002% monodragon.................... 0.00001% gravity....................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% allweather.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.174) -2.0|# |## -1.5|##### |############ -1.0|############### |################### -0.5|#################### |############################## 0.0|########################## |#################### +0.5|############# |######### +1.0|##### |#### +1.5|# |### +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.53%