offense.......................70.50309% rain..........................58.85647% sun...........................56.28414% balance.......................20.24748% multiweather..................19.49013% hyperoffense.................. 8.27844% trickroom..................... 6.29995% tricksun...................... 6.22814% weatherless................... 4.14520% rainoffense................... 1.02821% semistall..................... 0.96920% gravity....................... 0.44889% sunoffense.................... 0.42062% trickrain..................... 0.27964% monotype...................... 0.27793% monowater..................... 0.17693% choice........................ 0.16373% sand.......................... 0.15450% monodragon.................... 0.05965% hail.......................... 0.04983% monoflying.................... 0.04064% stall......................... 0.00179% sandoffense................... 0.00175% dragmag....................... 0.00072% monofire...................... 0.00071% batonpass..................... 0.00058% voltturn...................... 0.00003% monopsychic................... 0.00000% sunstall...................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.300) | -1.5| |# -1.0|############## |############## -0.5|################## |############################## 0.0|############## |############# +0.5|##### |### +1.0|# | +1.5|# | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.88%