weatherless...................84.42137% offense.......................46.47580% balance.......................39.85139% sun........................... 8.36971% hyperoffense.................. 7.55405% monotype...................... 4.47240% rain.......................... 4.43339% semistall..................... 3.83641% sand.......................... 2.86809% trickroom..................... 2.65972% stall......................... 2.28235% monobug....................... 1.77555% monoflying.................... 0.88090% voltturn...................... 0.86081% sandstall..................... 0.57288% monoelectric.................. 0.53263% mononormal.................... 0.50067% hail.......................... 0.48080% monofighting.................. 0.34615% rainoffense................... 0.31464% multiweather.................. 0.28668% tricksun...................... 0.19807% batonpass..................... 0.18628% sunstall...................... 0.15732% monoice....................... 0.15707% trickrain..................... 0.09627% monosteel..................... 0.09314% monorock...................... 0.09314% monodark...................... 0.09314% Stalliness (mean: -0.086) -1.5|##### |####### -1.0|######### |############################## -0.5|######################### |############# 0.0|###################### |############################# +0.5|################## |############### +1.0|## |#### +1.5|## |# +2.0|## |# more negative = more offensive, more positive = more stall one # = 0.54%