weatherless...................79.46967% offense.......................43.45111% balance.......................31.08483% stall.........................11.41735% rain.......................... 9.27124% hyperoffense.................. 8.20697% sand.......................... 8.11752% semistall..................... 5.83973% sandstall..................... 5.82606% voltturn...................... 3.80515% monotype...................... 3.41728% sun........................... 3.38457% choice........................ 0.63936% mononormal.................... 0.41450% rainstall..................... 0.39203% sunoffense.................... 0.36575% multiweather.................. 0.36558% monodragon.................... 0.27371% monopsychic................... 0.27282% monoghost..................... 0.26744% monopoison.................... 0.26223% monobug....................... 0.25781% monofighting.................. 0.25328% monorock...................... 0.23531% rainoffense................... 0.22052% monowater..................... 0.17772% monoice....................... 0.16927% monoflying.................... 0.16045% monoground.................... 0.15852% hail.......................... 0.12258% monoelectric.................. 0.11295% monodark...................... 0.09574% dragmag....................... 0.09574% monofire...................... 0.09574% monosteel..................... 0.09574% monograss..................... 0.05739% sandoffense................... 0.05668% monofairy..................... 0.05668% Stalliness (mean: 0.213) -2.0|# |# -1.5|# |#### -1.0|################### |################# -0.5|########### |############################ 0.0|############################## |###################### +0.5|########### |############ +1.0|############ |###### +1.5|##### |#### +2.0|#### | +2.5|## |######### more negative = more offensive, more positive = more stall one # = 0.50%