weatherless...................63.68811% balance.......................38.96524% offense.......................26.42982% stall.........................24.61133% sand..........................18.70195% sandstall.....................17.96592% rain..........................11.06286% sun........................... 6.54708% semistall..................... 6.10736% hyperoffense.................. 3.88625% voltturn...................... 1.68520% sunoffense.................... 1.40708% choice........................ 0.72537% rainstall..................... 0.54058% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.730) -2.0| | -1.5| |## -1.0|############ |############### -0.5|## |############# 0.0|############# |############################## +0.5|############ |####################### +1.0|######### |#### +1.5|###### |#### +2.0|######## | +2.5|###### |######################### more negative = more offensive, more positive = more stall one # = 0.54%