offense.......................53.74352% sun...........................44.74407% weatherless...................38.58564% rain..........................35.30350% balance.......................22.37447% multiweather..................21.15164% hyperoffense..................19.77614% sunoffense.................... 5.30244% rainoffense................... 2.70636% semistall..................... 2.42766% sand.......................... 2.33764% monotype...................... 1.94040% batonpass..................... 1.79711% stall......................... 1.67821% sunstall...................... 0.65793% dragmag....................... 0.58591% voltturn...................... 0.54615% monodragon.................... 0.40023% hail.......................... 0.34209% monoflying.................... 0.28583% choice........................ 0.24044% trickroom..................... 0.23369% sandoffense................... 0.19805% rainstall..................... 0.19543% monowater..................... 0.19018% monoghost..................... 0.16204% monobug....................... 0.14591% mononormal.................... 0.13579% monosteel..................... 0.12603% monofairy..................... 0.12078% tricksun...................... 0.11591% monopsychic................... 0.11478% monofire...................... 0.10315% trickrain..................... 0.09340% monorock...................... 0.08252% monodark...................... 0.07352% monofighting.................. 0.07052% monoground.................... 0.06639% sandstall..................... 0.05889% monograss..................... 0.04351% monopoison.................... 0.04314% monoelectric.................. 0.04239% trapper....................... 0.03563% monoice....................... 0.03563% hailoffense................... 0.01838% gravity....................... 0.01088% allweather.................... 0.00900% tricksand..................... 0.00788% trickhail..................... 0.00563% hailstall..................... 0.00075% Stalliness (mean: -0.380) -2.0|## |######### -1.0|###################### |############################## 0.0|####################### |########### +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.97%