sun...........................74.58738% offense.......................42.56592% rain..........................35.62785% hyperoffense..................26.26651% multiweather..................24.92947% balance.......................21.04680% weatherless...................14.14503% sunoffense....................13.83736% stall......................... 6.08259% sunstall...................... 5.14016% semistall..................... 4.03819% rainoffense................... 2.31171% trickroom..................... 0.66798% tricksun...................... 0.62099% dragmag....................... 0.57761% sand.......................... 0.56852% batonpass..................... 0.49922% trickrain..................... 0.49480% voltturn...................... 0.24478% monotype...................... 0.18981% choice........................ 0.14979% rainstall..................... 0.12549% sandstall..................... 0.06060% hail.......................... 0.04595% monoflying.................... 0.03749% sandoffense................... 0.03547% monosteel..................... 0.02753% monowater..................... 0.02635% monodragon.................... 0.02508% hailoffense................... 0.01724% monoghost..................... 0.01503% monobug....................... 0.01369% mononormal.................... 0.00936% monofighting.................. 0.00650% monopsychic................... 0.00622% monoice....................... 0.00587% monodark...................... 0.00565% monofairy..................... 0.00516% monofire...................... 0.00301% monograss..................... 0.00240% monopoison.................... 0.00197% monorock...................... 0.00143% monoelectric.................. 0.00127% monoground.................... 0.00095% tricksand..................... 0.00057% allweather.................... 0.00047% trickhail..................... 0.00025% trapper....................... 0.00014% gravity....................... 0.00008% hailstall..................... 0.00000% Stalliness (mean: -0.276) -2.0|### |############### -1.0|############################## |############################# 0.0|####################### |############### +1.0|##### |#### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.76%