weatherless...................93.95676% balance.......................41.48228% offense.......................40.88763% hyperoffense.................. 7.61723% semistall..................... 7.48278% voltturn...................... 7.38775% sand.......................... 3.11603% stall......................... 2.53009% rain.......................... 2.00432% monotype...................... 0.82372% trickroom..................... 0.55814% sun........................... 0.48718% hail.......................... 0.47514% choice........................ 0.45232% rainoffense................... 0.20666% sandstall..................... 0.17470% mononormal.................... 0.15063% monowater..................... 0.11951% dragmag....................... 0.10125% monodark...................... 0.09793% monobug....................... 0.09212% monoghost..................... 0.06100% monorock...................... 0.05353% monopsychic................... 0.04689% monoflying.................... 0.04565% multiweather.................. 0.03776% monograss..................... 0.03652% monopoison.................... 0.03569% monofighting.................. 0.03320% monosteel..................... 0.03071% trickhail..................... 0.02863% sunoffense.................... 0.02614% monoice....................... 0.02573% sandoffense................... 0.02407% tricksand..................... 0.01992% monoground.................... 0.01784% monodragon.................... 0.01743% rainstall..................... 0.01618% hailoffense................... 0.01535% monoelectric.................. 0.01369% monofairy..................... 0.01245% monofire...................... 0.01203% gravity....................... 0.01120% trapper....................... 0.00581% hailstall..................... 0.00581% sunstall...................... 0.00083% tricksun...................... 0.00041% Stalliness (mean: 0.048) |## -1.5|#### |###### -1.0|########### |################ -0.5|####################### |############################ 0.0|############################## |############################ +0.5|####################### |################ +1.0|########### |######## +1.5|### |## +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%