weatherless...................94.20373% balance.......................41.69303% offense.......................39.98816% voltturn...................... 8.67130% hyperoffense.................. 7.81043% semistall..................... 7.69236% sand.......................... 3.27007% stall......................... 2.81602% rain.......................... 1.83235% monotype...................... 0.61564% trickroom..................... 0.58384% choice........................ 0.42404% hail.......................... 0.38069% sun........................... 0.34536% rainoffense................... 0.23950% sandstall..................... 0.18521% dragmag....................... 0.12975% mononormal.................... 0.11887% monowater..................... 0.10162% monodark...................... 0.06747% monobug....................... 0.05420% monoghost..................... 0.04348% trickhail..................... 0.03547% monoflying.................... 0.03334% monopsychic................... 0.03231% multiweather.................. 0.03175% monorock...................... 0.02827% monopoison.................... 0.02706% monofighting.................. 0.02417% sandoffense................... 0.02235% monosteel..................... 0.02055% sunoffense.................... 0.02040% monoground.................... 0.02008% monograss..................... 0.01953% tricksand..................... 0.01935% monoice....................... 0.01931% monodragon.................... 0.01545% hailoffense................... 0.01251% gravity....................... 0.00998% rainstall..................... 0.00935% monofairy..................... 0.00848% monoelectric.................. 0.00839% monofire...................... 0.00702% hailstall..................... 0.00330% trapper....................... 0.00226% sunstall...................... 0.00044% tricksun...................... 0.00028% Stalliness (mean: 0.061) |## -1.5|#### |####### -1.0|########### |################ -0.5|####################### |############################ 0.0|############################## |############################# +0.5|######################## |################# +1.0|########### |######### +1.5|#### |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.46%