weatherless...................94.98718% offense.......................39.99924% balance.......................39.07920% voltturn......................11.92173% hyperoffense.................. 8.60603% semistall..................... 8.20513% stall......................... 4.11039% sand.......................... 3.09675% rain.......................... 1.52597% trickroom..................... 0.79933% choice........................ 0.35883% rainoffense................... 0.35711% hail.......................... 0.30488% monotype...................... 0.28574% dragmag....................... 0.25360% sandstall..................... 0.19739% sun........................... 0.09532% trickhail..................... 0.06543% monowater..................... 0.05932% monoflying.................... 0.03567% mononormal.................... 0.03448% monodark...................... 0.03151% monopsychic................... 0.02503% monoground.................... 0.02427% monoghost..................... 0.02034% monobug....................... 0.01326% sandoffense................... 0.01304% multiweather.................. 0.01005% tricksand..................... 0.00901% sunoffense.................... 0.00868% monorock...................... 0.00787% monofighting.................. 0.00717% monodragon.................... 0.00715% monograss..................... 0.00680% gravity....................... 0.00541% monopoison.................... 0.00513% monosteel..................... 0.00445% monoice....................... 0.00416% hailoffense................... 0.00319% monofairy..................... 0.00092% rainstall..................... 0.00071% monoelectric.................. 0.00063% monofire...................... 0.00021% hailstall..................... 0.00010% trapper....................... 0.00002% sunstall...................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.075) |## -1.5|###### |####### -1.0|############# |################## -0.5|######################## |############################## 0.0|############################# |############################ +0.5|######################### |################# +1.0|############# |########## +1.5|#### |### +2.0|### |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.42%