weatherless...................46.25791% sun...........................44.93527% offense.......................43.54601% rain..........................29.26562% balance.......................26.21483% hyperoffense..................23.06260% multiweather..................21.50665% swagplay...................... 9.05172% monotype...................... 7.06022% semistall..................... 4.95649% sunoffense.................... 4.86731% monofairy..................... 3.45922% batonpass..................... 3.25867% monosteel..................... 3.06548% stall......................... 2.22007% rainoffense................... 1.92189% mononormal.................... 1.08850% sand.......................... 1.08258% monoflying.................... 1.00211% monodragon.................... 0.88263% choice........................ 0.81536% sunstall...................... 0.67204% voltturn...................... 0.54078% monodark...................... 0.52282% monowater..................... 0.34525% monopsychic................... 0.20408% dragmag....................... 0.18689% sandoffense................... 0.13753% monobug....................... 0.13466% monoground.................... 0.11998% monofire...................... 0.11839% monoice....................... 0.11257% trapper....................... 0.10517% hail.......................... 0.10067% monoghost..................... 0.06973% monograss..................... 0.06326% sandstall..................... 0.04542% monofighting.................. 0.04435% monorock...................... 0.04232% monoelectric.................. 0.03452% rainstall..................... 0.02805% monopoison.................... 0.01702% gravity....................... 0.01284% trickroom..................... 0.01104% allweather.................... 0.00716% trickrain..................... 0.00093% tricksand..................... 0.00020% hailoffense................... 0.00018% hailstall..................... 0.00014% fear.......................... 0.00004% tricksun...................... 0.00002% trickhail..................... 0.00001% Stalliness (mean: -0.328) -3.0| |# -2.0|#### |############## -1.0|########################### |############################## 0.0|########################## |################# +1.0|############ |#### +2.0|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.73%