weatherless...................78.47659% offense.......................42.61212% balance.......................29.26275% hyperoffense..................18.80421% sun...........................12.23435% rain.......................... 9.28290% semistall..................... 5.69121% monotype...................... 5.65524% batonpass..................... 4.78172% multiweather.................. 4.29769% stall......................... 3.62971% sand.......................... 3.38204% voltturn...................... 2.16529% sunoffense.................... 1.72956% hail.......................... 1.16332% rainoffense................... 1.02972% choice........................ 1.00917% monobug....................... 0.97834% mononormal.................... 0.94853% monopsychic................... 0.85604% monoghost..................... 0.82008% monodragon.................... 0.71628% monoflying.................... 0.67929% monowater..................... 0.54877% monorock...................... 0.38435% dragmag....................... 0.34118% sandoffense................... 0.33296% monofire...................... 0.28158% monoelectric.................. 0.25589% monoground.................... 0.23225% monodark...................... 0.17059% monograss..................... 0.16956% monofairy..................... 0.16751% hailoffense................... 0.16340% monosteel..................... 0.16134% monofighting.................. 0.15415% monopoison.................... 0.14285% monoice....................... 0.13360% rainstall..................... 0.12435% trickroom..................... 0.11715% sunstall...................... 0.11304% trapper....................... 0.08324% sandstall..................... 0.05549% tricksun...................... 0.04522% allweather.................... 0.03083% gravity....................... 0.02364% swagplay...................... 0.02158% fear.......................... 0.01850% trickrain..................... 0.01747% hailstall..................... 0.01541% trickhail..................... 0.00103% hailfear...................... 0.00103% Stalliness (mean: -0.198) |# -2.0|### |########## -1.0|###################### |############################## 0.0|######################### |#################### +1.0|########## |##### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.77%