weatherless...................80.60125% offense.......................38.74376% balance.......................33.91701% hyperoffense..................15.35553% sun........................... 9.72667% rain.......................... 7.83416% semistall..................... 7.45261% stall......................... 4.53108% batonpass..................... 4.28042% sand.......................... 3.94837% monotype...................... 3.64662% voltturn...................... 2.99907% multiweather.................. 2.92116% sunoffense.................... 1.13988% choice........................ 1.00600% hail.......................... 1.00224% rainoffense................... 0.82507% mononormal.................... 0.71130% monoghost..................... 0.58556% monodragon.................... 0.58338% monobug....................... 0.50707% monopsychic................... 0.49081% monoflying.................... 0.47280% dragmag....................... 0.38973% monowater..................... 0.31601% sandoffense................... 0.29624% monorock...................... 0.25376% monofire...................... 0.24951% monoground.................... 0.23229% rainstall..................... 0.16581% hailoffense................... 0.16252% sunstall...................... 0.15731% monodark...................... 0.15469% monoelectric.................. 0.13606% trickroom..................... 0.13273% monograss..................... 0.09563% monosteel..................... 0.09288% monofighting.................. 0.09094% monoice....................... 0.08685% monofairy..................... 0.08250% sandstall..................... 0.07752% tricksun...................... 0.07481% monopoison.................... 0.05900% trapper....................... 0.05361% allweather.................... 0.03520% trickrain..................... 0.02356% swagplay...................... 0.01775% fear.......................... 0.01560% hailstall..................... 0.01138% gravity....................... 0.01006% hailfear...................... 0.00150% trickhail..................... 0.00109% Stalliness (mean: -0.053) |# -2.0|### |######### -1.0|#################### |############################## 0.0|############################ |######################### +1.0|############### |####### +2.0|### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.70%