weatherless...................69.85458% balance.......................48.23919% offense.......................46.04804% sand..........................10.23951% rain.......................... 9.86417% sun........................... 8.77594% trickroom..................... 3.66673% semistall..................... 3.29673% hail.......................... 2.58785% hyperoffense.................. 2.03848% multiweather.................. 1.26799% voltturn...................... 0.64183% monotype...................... 0.50776% tricksand..................... 0.44815% stall......................... 0.37756% trickhail..................... 0.16653% sunoffense.................... 0.16598% tricksun...................... 0.11444% gravity....................... 0.11071% dragmag....................... 0.09729% monofire...................... 0.06711% monowater..................... 0.06031% monoflying.................... 0.05811% rainoffense................... 0.05621% mononormal.................... 0.05561% monoelectric.................. 0.05038% sandoffense................... 0.03915% monoice....................... 0.03776% monofighting.................. 0.03635% swagplay...................... 0.03359% sandstall..................... 0.03343% batonpass..................... 0.03289% monosteel..................... 0.02173% monoghost..................... 0.02045% monopoison.................... 0.02013% rainstall..................... 0.01824% trickrain..................... 0.01782% monobug....................... 0.01770% monograss..................... 0.01762% monopsychic................... 0.01337% monodark...................... 0.01332% sunstall...................... 0.00963% hailoffense................... 0.00802% monofairy..................... 0.00644% trapper....................... 0.00548% monodragon.................... 0.00533% monoground.................... 0.00399% allweather.................... 0.00280% monorock...................... 0.00205% hailstall..................... 0.00022% Stalliness (mean: 0.038) -1.5|# |# -1.0|### |######## -0.5|################# |######################### 0.0|############################## |########################### +0.5|################## |######### +1.0|##### |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.68%