weatherless...................79.20714% offense.......................55.85299% balance.......................24.44452% hyperoffense..................15.55510% sand..........................12.19141% sun........................... 6.45584% semistall..................... 2.86341% rain.......................... 2.64774% voltturn...................... 2.15895% monotype...................... 1.72860% sandoffense................... 1.49102% multiweather.................. 1.39958% stall......................... 1.28399% sunoffense.................... 0.98473% hail.......................... 0.91463% batonpass..................... 0.46108% mononormal.................... 0.32575% dragmag....................... 0.31701% rainoffense................... 0.28843% trickroom..................... 0.25188% monowater..................... 0.24553% sandstall..................... 0.23038% monoflying.................... 0.19662% monodark...................... 0.10865% monopsychic................... 0.09154% monosteel..................... 0.08891% monofire...................... 0.08449% monoghost..................... 0.07940% monofighting.................. 0.07233% monopoison.................... 0.07217% hailoffense................... 0.06877% monobug....................... 0.06627% monodragon.................... 0.06303% monoelectric.................. 0.05343% monorock...................... 0.05117% monoice....................... 0.04674% swagplay...................... 0.04231% monofairy..................... 0.03803% monograss..................... 0.03352% gravity....................... 0.02961% tricksand..................... 0.02903% monoground.................... 0.02815% trickrain..................... 0.01840% trapper....................... 0.00564% trickhail..................... 0.00431% sunstall...................... 0.00283% hailstall..................... 0.00204% tricksun...................... 0.00113% allweather.................... 0.00077% rainstall..................... 0.00044% Stalliness (mean: -0.318) -2.0|# |## -1.5|###### |############# -1.0|################## |######################### -0.5|############################## |############################# 0.0|######################## |################ +0.5|########### |####### +1.0|#### |## +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.52%