weatherless...................74.64865% offense.......................61.09910% balance.......................31.08108% sun........................... 9.80180% rain.......................... 8.23423% trickroom..................... 6.32432% hyperoffense.................. 6.14414% sand.......................... 5.72973% monotype...................... 3.56757% hail.......................... 2.41441% semistall..................... 1.40541% multiweather.................. 0.82883% monoelectric.................. 0.70270% sunoffense.................... 0.66667% tricksand..................... 0.64865% rainoffense................... 0.54054% monowater..................... 0.36036% voltturn...................... 0.36036% trickhail..................... 0.36036% monofairy..................... 0.36036% monopsychic................... 0.30631% mononormal.................... 0.30631% stall......................... 0.27027% monograss..................... 0.21622% batonpass..................... 0.21622% monofire...................... 0.21622% monobug....................... 0.19820% monorock...................... 0.18018% monoflying.................... 0.18018% hailoffense................... 0.12613% sandoffense................... 0.09009% monopoison.................... 0.09009% tricksun...................... 0.09009% trickrain..................... 0.09009% sandstall..................... 0.09009% monoground.................... 0.09009% monodark...................... 0.09009% monodragon.................... 0.09009% dragmag....................... 0.07207% monofighting.................. 0.07207% monoice....................... 0.05405% gravity....................... 0.03604% monoghost..................... 0.03604% trapper....................... 0.03604% rainstall..................... 0.01802% monosteel..................... 0.01802% Stalliness (mean: -0.221) -1.5|## |#### -1.0|########### |################### -0.5|############################# |############################ 0.0|############################## |################### +0.5|########### |##### +1.0|## |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.62%