weatherless...................92.30063% offense.......................50.90504% balance.......................33.86674% hyperoffense.................. 8.11910% semistall..................... 4.97114% voltturn...................... 4.40714% sun........................... 2.95121% monotype...................... 2.46590% sand.......................... 2.46590% rain.......................... 2.19045% stall......................... 2.13799% monodark...................... 0.74764% monobug....................... 0.36726% monoghost..................... 0.27545% monoelectric.................. 0.23610% hail.......................... 0.20986% monofighting.................. 0.20986% monoflying.................... 0.17051% choice........................ 0.15740% dragmag....................... 0.14428% trickroom..................... 0.13116% monopoison.................... 0.13116% monodragon.................... 0.13116% multiweather.................. 0.11805% sandoffense................... 0.10493% monowater..................... 0.10493% monofire...................... 0.09182% monosteel..................... 0.07870% sandstall..................... 0.06558% sunoffense.................... 0.05247% monorock...................... 0.05247% sunstall...................... 0.03935% monoice....................... 0.03935% rainoffense................... 0.02623% monograss..................... 0.02623% hailoffense................... 0.02623% rainstall..................... 0.02623% gravity....................... 0.01312% monopsychic................... 0.01312% monofairy..................... 0.01312% monoground.................... 0.01312% mononormal.................... 0.01312% tricksand..................... 0.01312% Stalliness (mean: -0.086) |# -1.5|### |####### -1.0|########## |################# -0.5|######################### |############################ 0.0|############################## |##################### +0.5|############# |########## +1.0|#### |##### +1.5|## |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.55%