weatherless...................76.03550% balance.......................40.44801% offense.......................38.58833% sand..........................22.95013% semistall..................... 7.92477% hyperoffense.................. 6.61454% stall......................... 6.42434% batonpass..................... 5.49451% sandstall..................... 2.91631% choice........................ 2.09214% sun........................... 0.65511% monotype...................... 0.61285% sandoffense................... 0.35926% rain.......................... 0.35926% trapper....................... 0.27473% monowater..................... 0.23246% dragmag....................... 0.16906% mononormal.................... 0.16906% sunoffense.................... 0.08453% monofire...................... 0.06340% monopoison.................... 0.04227% monopsychic................... 0.04227% monodark...................... 0.04227% monofighting.................. 0.02113% monofairy..................... 0.02113% monoground.................... 0.02113% monoflying.................... 0.02113% Stalliness (mean: 0.175) -1.5|### |####### -1.0|############# |################# -0.5|######################## |############################## 0.0|############################# |########################## +0.5|############################# |#################### +1.0|########## |######### +1.5|####### |### +2.0|###### |### +2.5| | +3.0|# | +3.5| | more negative = more offensive, more positive = more stall one # = 0.42%