weatherless...................37.17351% offense.......................35.12576% sand..........................32.14728% balance.......................29.20895% rain..........................22.63355% hyperoffense..................17.04963% stall.........................10.48923% semistall..................... 8.12643% sun........................... 5.71302% sandstall..................... 4.86631% dragmag....................... 4.27071% voltturn...................... 3.84654% hail.......................... 3.13167% rainstall..................... 3.00586% choice........................ 2.94474% rainoffense................... 1.85819% sunoffense.................... 1.09562% sandoffense................... 1.09322% multiweather.................. 0.73704% sunstall...................... 0.58951% batonpass..................... 0.55656% monotype...................... 0.44995% trickroom..................... 0.21735% hailstall..................... 0.20111% trickhail..................... 0.15711% hailoffense................... 0.11202% trapper....................... 0.10959% monodragon.................... 0.10674% monobug....................... 0.08763% monowater..................... 0.06757% monoice....................... 0.05936% tricksand..................... 0.03112% monorock...................... 0.02912% monoghost..................... 0.02595% monopoison.................... 0.02431% monodark...................... 0.01989% monograss..................... 0.01947% allweather.................... 0.01674% tricksun...................... 0.01479% monoflying.................... 0.01336% monosteel..................... 0.01178% monopsychic................... 0.01055% Stalliness (mean: 0.054) -2.0|####### |###### -1.5|########## |################# -1.0|#################### |########################## -0.5|#################### |######################## 0.0|####################### |##################### +0.5|############################## |############### +1.0|#################### |######### +1.5|########## |###### +2.0|########## |# +2.5|## |# +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.36%