sand..........................43.35291% offense.......................32.93510% balance.......................31.53429% rain..........................26.22099% weatherless...................21.98365% stall.........................17.46654% hyperoffense..................10.73949% sandstall..................... 9.63519% semistall..................... 7.32458% dragmag....................... 6.03192% sun........................... 5.13190% hail.......................... 4.18760% rainstall..................... 3.83991% voltturn...................... 3.51363% choice........................ 2.65041% rainoffense................... 1.06638% sunstall...................... 0.91004% multiweather.................. 0.87705% sunoffense.................... 0.70862% sandoffense................... 0.55550% batonpass..................... 0.35102% monotype...................... 0.33109% monodragon.................... 0.32448% trapper....................... 0.21231% hailstall..................... 0.09688% trickroom..................... 0.06546% trickhail..................... 0.05224% hailoffense................... 0.01419% tricksand..................... 0.00805% monoice....................... 0.00447% tricksun...................... 0.00251% monorock...................... 0.00117% monopsychic................... 0.00057% monoghost..................... 0.00034% monoflying.................... 0.00005% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% allweather.................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.298) -2.0|#### |#### -1.5|#### |######## -1.0|############ |##################### -0.5|############# |################ 0.0|################ |############# +0.5|############################## |########## +1.0|################### |##### +1.5|############ |###### +2.0|############### |# +2.5|#### |# +3.0|# |## more negative = more offensive, more positive = more stall one # = 0.46%