weatherless...................81.81397% offense.......................42.84469% balance.......................36.89318% hyperoffense..................10.50607% sand.......................... 8.98962% semistall..................... 6.28530% sun........................... 6.06350% voltturn...................... 6.03538% rain.......................... 3.65694% stall......................... 3.47077% monotype...................... 1.67855% dragmag....................... 0.89470% multiweather.................. 0.85136% sandoffense................... 0.66477% sunoffense.................... 0.49902% choice........................ 0.37974% trickroom..................... 0.37578% hail.......................... 0.36203% sandstall..................... 0.26108% monowater..................... 0.18815% monoflying.................... 0.18034% rainoffense................... 0.14075% monobug....................... 0.13450% mononormal.................... 0.13012% monodragon.................... 0.11272% monodark...................... 0.10470% monoghost..................... 0.09824% monofighting.................. 0.09553% monopsychic................... 0.09407% monosteel..................... 0.09032% monofire...................... 0.08574% sunstall...................... 0.08366% monoelectric.................. 0.08220% monoice....................... 0.07334% trapper....................... 0.07178% monograss..................... 0.06011% monopoison.................... 0.05792% monofairy..................... 0.05490% monoground.................... 0.05011% monorock...................... 0.04167% rainstall..................... 0.04094% tricksand..................... 0.02094% gravity....................... 0.01896% hailoffense................... 0.01146% trickhail..................... 0.00844% tricksun...................... 0.00771% allweather.................... 0.00479% hailstall..................... 0.00479% trickrain..................... 0.00094% Stalliness (mean: -0.019) -2.0|# |## -1.5|##### |########## -1.0|############## |################### -0.5|########################## |############################## 0.0|############################## |########################## +0.5|###################### |############### +1.0|########## |###### +1.5|#### |## +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%