weatherless...................81.96867% offense.......................36.76910% balance.......................31.71295% hyperoffense..................14.85615% sand..........................13.21511% stall......................... 8.98658% semistall..................... 7.67523% voltturn...................... 7.63494% rain.......................... 3.27705% sun........................... 2.29741% dragmag....................... 1.25520% multiweather.................. 0.86904% sandoffense................... 0.82757% choice........................ 0.65157% sandstall..................... 0.34864% monotype...................... 0.20497% trickroom..................... 0.15218% hail.......................... 0.12120% sunoffense.................... 0.09856% sunstall...................... 0.08232% monowater..................... 0.04002% monoelectric.................. 0.03171% rainoffense................... 0.02694% trapper....................... 0.02630% monoflying.................... 0.02287% gravity....................... 0.01698% monosteel..................... 0.01465% monodragon.................... 0.01435% tricksun...................... 0.01276% mononormal.................... 0.01181% monobug....................... 0.01145% rainstall..................... 0.00903% monoground.................... 0.00794% monopsychic................... 0.00731% monodark...................... 0.00687% monofire...................... 0.00651% monofighting.................. 0.00633% monopoison.................... 0.00607% monoghost..................... 0.00567% monoice....................... 0.00515% tricksand..................... 0.00482% hailstall..................... 0.00368% monofairy..................... 0.00336% monograss..................... 0.00230% trickhail..................... 0.00218% monorock...................... 0.00188% hailoffense................... 0.00145% allweather.................... 0.00016% trickrain..................... 0.00001% Stalliness (mean: 0.075) -2.0|## |###### -1.5|##### |################ -1.0|################ |################# -0.5|######################## |############################## 0.0|############################# |###################### +0.5|###################### |################# +1.0|########## |######## +1.5|######## |####### +2.0|## |##### +2.5|#### |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.39%