weatherless...................75.98943% offense.......................55.37324% balance.......................37.77056% sun...........................10.39838% rain.......................... 9.70178% hyperoffense.................. 4.43605% sand.......................... 3.14254% hail.......................... 2.64754% semistall..................... 2.25510% voltturn...................... 2.14801% multiweather.................. 1.83668% batonpass..................... 0.65001% sunoffense.................... 0.33937% rainoffense................... 0.20085% dragmag....................... 0.18379% stall......................... 0.16505% choice........................ 0.08634% sandoffense................... 0.04198% hailoffense................... 0.03634% sandstall..................... 0.01308% rainstall..................... 0.01119% sunstall...................... 0.00802% hailstall..................... 0.00453% trickroom..................... 0.00402% trapper....................... 0.00101% trickrain..................... 0.00034% allweather.................... 0.00018% tricksun...................... 0.00017% tricksand..................... 0.00009% trickhail..................... 0.00005% Stalliness (mean: -0.117) |#### -1.0|######## |################# -0.5|######################### |############################## 0.0|############################# |####################### +0.5|############### |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.60%