weatherless...................76.01347% offense.......................55.43778% balance.......................37.67769% sun...........................10.37572% rain.......................... 9.66922% hyperoffense.................. 4.43992% sand.......................... 3.15815% hail.......................... 2.65815% semistall..................... 2.28408% voltturn...................... 2.15131% multiweather.................. 1.83560% batonpass..................... 0.62701% sunoffense.................... 0.32819% rainoffense................... 0.20232% dragmag....................... 0.17563% stall......................... 0.16053% choice........................ 0.08253% sandoffense................... 0.04381% hailoffense................... 0.03901% sandstall..................... 0.01260% rainstall..................... 0.01042% sunstall...................... 0.00791% hailstall..................... 0.00422% trickroom..................... 0.00405% trapper....................... 0.00076% trickrain..................... 0.00034% allweather.................... 0.00033% tricksand..................... 0.00003% tricksun...................... 0.00001% trickhail..................... 0.00000% Stalliness (mean: -0.118) |#### -1.0|######## |################# -0.5|######################### |############################## 0.0|############################# |####################### +0.5|############### |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.60%