weatherless...................76.56967% offense.......................63.51552% balance.......................29.77657% sun...........................10.29532% rain.......................... 8.74117% hyperoffense.................. 6.32020% hail.......................... 3.12438% sand.......................... 3.11164% multiweather.................. 1.80838% voltturn...................... 0.89284% sunoffense.................... 0.47522% semistall..................... 0.38383% rainoffense................... 0.33841% trickroom..................... 0.22819% dragmag....................... 0.18056% sandoffense................... 0.06314% hailoffense................... 0.06203% batonpass..................... 0.02492% tricksun...................... 0.01440% trickrain..................... 0.00942% tricksand..................... 0.00942% stall......................... 0.00388% trapper....................... 0.00277% trickhail..................... 0.00222% sunstall...................... 0.00055% allweather.................... 0.00055% rainstall..................... 0.00055% Stalliness (mean: -0.255) -1.6|# |## -1.2|##### |########## -0.8|################ |####################### -0.4|############################# |############################## 0.0|########################### |#################### +0.4|############ |####### +0.8|### |# more negative = more offensive, more positive = more stall one # = 0.54%