weatherless...................76.72811% offense.......................63.25055% balance.......................29.98577% sun...........................10.15511% rain.......................... 8.73395% hyperoffense.................. 6.39148% hail.......................... 3.16484% sand.......................... 3.08951% multiweather.................. 1.82932% voltturn...................... 0.85571% sunoffense.................... 0.42097% semistall..................... 0.36906% rainoffense................... 0.36565% trickroom..................... 0.22303% dragmag....................... 0.19742% sandoffense................... 0.06999% hailoffense................... 0.06928% batonpass..................... 0.02760% tricksun...................... 0.01256% tricksand..................... 0.00972% trickrain..................... 0.00934% trapper....................... 0.00664% stall......................... 0.00314% trickhail..................... 0.00299% allweather.................... 0.00001% sunstall...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.257) -1.6|# |## -1.2|##### |########## -0.8|################ |######################## -0.4|############################# |############################## 0.0|########################### |##################### +0.4|############# |###### +0.8|### |# more negative = more offensive, more positive = more stall one # = 0.53%