weatherless...................77.05785% offense.......................63.41382% balance.......................30.13739% sun...........................10.07161% rain.......................... 8.80747% hyperoffense.................. 6.00624% hail.......................... 3.01358% sand.......................... 2.93560% multiweather.................. 1.80885% voltturn...................... 0.98801% sunoffense.................... 0.43209% semistall..................... 0.42810% rainoffense................... 0.30575% trickroom..................... 0.25607% dragmag....................... 0.21837% sandoffense................... 0.06529% hailoffense................... 0.04358% batonpass..................... 0.02278% tricksand..................... 0.01529% stall......................... 0.01445% tricksun...................... 0.01231% trickrain..................... 0.01226% trapper....................... 0.00233% trickhail..................... 0.00009% allweather.................... 0.00000% sunstall...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.252) -1.6|# |## -1.2|##### |########## -0.8|################# |######################## -0.4|############################# |############################## 0.0|########################### |##################### +0.4|############# |###### +0.8|### |# more negative = more offensive, more positive = more stall one # = 0.53%