weatherless...................71.63080% offense.......................52.29165% balance.......................36.87916% sun...........................12.66795% trickroom.....................10.38984% sand.......................... 7.55209% rain.......................... 7.26456% hyperoffense.................. 6.18870% semistall..................... 3.67969% monotype...................... 1.75766% hail.......................... 1.54087% voltturn...................... 1.30983% stall......................... 0.96080% sunoffense.................... 0.88160% multiweather.................. 0.64023% tricksun...................... 0.54697% tricksand..................... 0.50710% monowater..................... 0.48044% trickrain..................... 0.44826% rainoffense................... 0.37380% sunstall...................... 0.34148% trickhail..................... 0.33972% monoflying.................... 0.30879% monofairy..................... 0.23900% choice........................ 0.22552% monofire...................... 0.21231% sandstall..................... 0.16521% sandoffense................... 0.12225% batonpass..................... 0.07291% monofighting.................. 0.06093% gravity....................... 0.06044% monoghost..................... 0.05991% monopsychic................... 0.05544% monoice....................... 0.04817% monosteel..................... 0.04792% monograss..................... 0.03997% monoelectric.................. 0.03927% monodark...................... 0.03607% monorock...................... 0.03275% mononormal.................... 0.02740% monobug....................... 0.02511% monodragon.................... 0.02369% swagplay...................... 0.02000% trapper....................... 0.01253% monopoison.................... 0.01176% hailoffense................... 0.01115% monoground.................... 0.00878% dragmag....................... 0.00701% rainstall..................... 0.00646% hailstall..................... 0.00141% allweather.................... 0.00115% Stalliness (mean: -0.101) -1.5|### |#### -1.0|############ |################## -0.5|######################### |############################## 0.0|############################## |######################## +0.5|############## |########### +1.0|###### |### +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.55%