weatherless...................87.76679% offense.......................45.67933% balance.......................41.07236% sun........................... 6.50703% hyperoffense.................. 6.01249% semistall..................... 5.59604% rain.......................... 5.20562% trickroom..................... 5.12754% monotype...................... 2.34253% stall......................... 1.63977% tricksun...................... 1.11921% sand.......................... 0.83290% voltturn...................... 0.80687% batonpass..................... 0.67673% multiweather.................. 0.67673% mononormal.................... 0.41645% hail.......................... 0.36439% choice........................ 0.33837% monowater..................... 0.31234% monoelectric.................. 0.28631% monorock...................... 0.26028% monofighting.................. 0.18220% monosteel..................... 0.15617% monodark...................... 0.13014% tricksand..................... 0.13014% monopoison.................... 0.10411% sunoffense.................... 0.10411% monopsychic................... 0.10411% sandstall..................... 0.10411% rainoffense................... 0.07808% monograss..................... 0.07808% monoice....................... 0.07808% monofire...................... 0.07808% monobug....................... 0.05206% monoground.................... 0.05206% monodragon.................... 0.05206% monoflying.................... 0.05206% sunstall...................... 0.02603% gravity....................... 0.02603% dragmag....................... 0.02603% monoghost..................... 0.02603% Stalliness (mean: -0.017) -1.5|##### |### -1.0|####### |#################### -0.5|########################## |##################### 0.0|############################## |############################## +0.5|#################### |########### +1.0|######## |##### +1.5|### |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.52%