weatherless...................88.61035% offense.......................46.89770% balance.......................40.83291% trickroom..................... 6.08643% sun........................... 6.04597% hyperoffense.................. 6.02502% semistall..................... 4.92118% rain.......................... 4.86316% monotype...................... 1.96887% stall......................... 1.32319% tricksun...................... 1.10564% voltturn...................... 0.74965% sand.......................... 0.68951% multiweather.................. 0.54934% batonpass..................... 0.38920% choice........................ 0.38849% hail.......................... 0.34035% monoelectric.................. 0.32182% mononormal.................... 0.30112% monowater..................... 0.28729% monosteel..................... 0.18009% monorock...................... 0.14986% tricksand..................... 0.13999% sandstall..................... 0.12168% monopoison.................... 0.11963% monoice....................... 0.10636% monofighting.................. 0.09939% monopsychic................... 0.08745% sunoffense.................... 0.08446% monodark...................... 0.06958% monograss..................... 0.06361% monofire...................... 0.05845% monobug....................... 0.05615% rainoffense................... 0.04727% monodragon.................... 0.03426% monoflying.................... 0.03426% monoground.................... 0.03380% gravity....................... 0.01686% sunstall...................... 0.01662% dragmag....................... 0.01662% monoghost..................... 0.01662% Stalliness (mean: -0.047) -1.5|##### |### -1.0|###### |##################### -0.5|######################## |################## 0.0|############################ |############################## +0.5|################## |######### +1.0|####### |#### +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.56%