weatherless...................95.31091% offense.......................52.63952% balance.......................37.42788% trickroom.....................10.15563% hyperoffense.................. 7.35356% sun........................... 3.05045% semistall..................... 2.42620% tricksun...................... 2.06879% rain.......................... 1.28976% monotype...................... 0.61764% hail.......................... 0.31497% choice........................ 0.27983% monoelectric.................. 0.21803% monoice....................... 0.17198% voltturn...................... 0.15783% stall......................... 0.15284% mononormal.................... 0.14752% sand.......................... 0.14347% sandstall..................... 0.12623% multiweather.................. 0.10955% monosteel..................... 0.08012% batonpass..................... 0.02271% tricksand..................... 0.01091% sunstall...................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.198) -1.5|##### |### -1.0|### |############################# -0.5|################ |######### 0.0|################ |############################## +0.5|########## |#### +1.0|## |# +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.77%