weatherless...................69.51642% offense.......................48.30799% balance.......................38.48062% sun...........................13.59040% trickroom.....................10.86154% rain.......................... 9.69994% hyperoffense.................. 7.41153% monotype...................... 6.56168% sand.......................... 5.57833% semistall..................... 4.59395% hail.......................... 2.44411% monowater..................... 2.37452% tricksand..................... 1.80273% stall......................... 1.20591% sunoffense.................... 1.10913% voltturn...................... 0.94051% trickhail..................... 0.83004% multiweather.................. 0.82486% monoflying.................... 0.76426% choice........................ 0.46209% monofire...................... 0.43155% monorock...................... 0.32387% monograss..................... 0.30320% monosteel..................... 0.29180% gravity....................... 0.28470% sandoffense................... 0.26247% monoelectric.................. 0.25723% monobug....................... 0.24520% monoice....................... 0.23795% monofairy..................... 0.22237% monopoison.................... 0.20590% trickrain..................... 0.20253% tricksun...................... 0.19745% monoground.................... 0.18879% mononormal.................... 0.17426% rainoffense................... 0.16478% monodragon.................... 0.16176% monodark...................... 0.13641% batonpass..................... 0.13123% monoghost..................... 0.11248% sandstall..................... 0.08837% monopsychic................... 0.08072% dragmag....................... 0.06835% monofighting.................. 0.04942% rainstall..................... 0.03158% sunstall...................... 0.01643% hailstall..................... 0.00978% swagplay...................... 0.00389% Stalliness (mean: -0.092) -1.5|## |####### -1.0|############### |########################## -0.5|############################## |########################## 0.0|######################### |############################## +0.5|####################### |############ +1.0|####### |#### +1.5|### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.47%