weatherless...................91.64355% balance.......................53.17960% offense.......................31.97699% semistall.....................10.21286% sun........................... 6.37615% stall......................... 2.62487% hyperoffense.................. 2.00568% sand.......................... 1.46336% voltturn...................... 0.77480% rain.......................... 0.52563% rainoffense................... 0.21239% sunstall...................... 0.19724% choice........................ 0.11150% dragmag....................... 0.08070% trickroom..................... 0.06001% sandoffense................... 0.03502% tricksun...................... 0.03422% monotype...................... 0.03383% mononormal.................... 0.01552% multiweather.................. 0.00968% monofighting.................. 0.00739% monorock...................... 0.00425% monoghost..................... 0.00330% sunoffense.................... 0.00321% trapper....................... 0.00204% sandstall..................... 0.00159% monopsychic................... 0.00126% gravity....................... 0.00099% hail.......................... 0.00099% monodark...................... 0.00062% monopoison.................... 0.00047% monofairy..................... 0.00046% monoice....................... 0.00016% monoflying.................... 0.00016% monoelectric.................. 0.00013% monodragon.................... 0.00011% monobug....................... 0.00002% monograss..................... 0.00002% monowater..................... 0.00001% monofire...................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.266) -1.5| |# -1.0|#### |######### -0.5|########### |################# 0.0|############################## |########################### +0.5|##################### |################## +1.0|############# |######### +1.5|#### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.60%