weatherless...................93.47476% balance.......................41.09988% offense.......................40.46133% voltturn......................15.32768% hyperoffense.................. 7.74667% semistall..................... 7.43210% sand.......................... 4.00938% stall......................... 3.26001% rain.......................... 1.84071% trickroom..................... 1.17119% hail.......................... 0.56812% choice........................ 0.39736% monotype...................... 0.31031% rainoffense................... 0.29498% sandstall..................... 0.16727% sun........................... 0.13274% tricksand..................... 0.09387% dragmag....................... 0.07345% monobug....................... 0.04749% monowater..................... 0.04530% monopoison.................... 0.04201% multiweather.................. 0.02570% trickhail..................... 0.02527% mononormal.................... 0.02316% monodark...................... 0.02281% monoground.................... 0.02088% monoice....................... 0.02011% monorock...................... 0.01917% monopsychic................... 0.01554% monodragon.................... 0.01348% monofighting.................. 0.01340% hailoffense................... 0.01316% monoghost..................... 0.01248% rainstall..................... 0.00864% sunoffense.................... 0.00470% monosteel..................... 0.00456% monograss..................... 0.00450% hailstall..................... 0.00377% monoelectric.................. 0.00315% monoflying.................... 0.00314% monofire...................... 0.00286% sandoffense................... 0.00282% gravity....................... 0.00226% trickrain..................... 0.00051% monofairy..................... 0.00042% trapper....................... 0.00009% tricksun...................... 0.00001% sunstall...................... 0.00001% Stalliness (mean: 0.064) |## -1.5|### |###### -1.0|########### |############### -0.5|##################### |########################### 0.0|############################## |############################ +0.5|###################### |############### +1.0|########### |####### +1.5|#### |## +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.48%