weatherless...................93.40295% balance.......................39.90144% offense.......................38.98332% voltturn......................18.86236% hyperoffense.................. 8.37542% semistall..................... 8.06921% stall......................... 4.67062% sand.......................... 3.87791% rain.......................... 1.63378% hail.......................... 1.04845% trickroom..................... 0.97636% rainoffense................... 0.35977% tricksand..................... 0.22301% choice........................ 0.18291% monotype...................... 0.16909% sandstall..................... 0.11364% dragmag....................... 0.08891% monobug....................... 0.06869% sun........................... 0.04723% monopoison.................... 0.01854% trickhail..................... 0.01818% monopsychic................... 0.01781% mononormal.................... 0.01264% hailoffense................... 0.01253% monorock...................... 0.01104% monowater..................... 0.01103% multiweather.................. 0.01031% hailstall..................... 0.00740% monofighting.................. 0.00648% monoice....................... 0.00557% rainstall..................... 0.00388% monodark...................... 0.00362% gravity....................... 0.00346% monodragon.................... 0.00305% monoghost..................... 0.00302% monograss..................... 0.00204% monoelectric.................. 0.00168% monoground.................... 0.00158% sandoffense................... 0.00128% monoflying.................... 0.00122% monosteel..................... 0.00116% monofire...................... 0.00087% sunoffense.................... 0.00060% monofairy..................... 0.00002% trapper....................... 0.00001% trickrain..................... 0.00000% sunstall...................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.088) |## -1.5|#### |######## -1.0|################ |############### -0.5|###################### |######################### 0.0|############################## |############################# +0.5|####################### |################# +1.0|############ |######### +1.5|##### |### +2.0|## |## +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.44%